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A jam submission

ZubenelgenubiView game page

Twin Stick Arcade Shooter with Increasing Difficult
Submitted by giraffesareburning — 21 minutes, 33 seconds before the deadline
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Zubenelgenubi's itch.io page

Results

CriteriaRankScore*Raw Score
Theme#4142.8723.000
Originality#5832.4372.545
Fun#6012.0022.091
Presentation#6132.0892.182

Ranked from 11 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

How does your game represent "Power"?
Pilot a ship and divert its power between shields, thrusters, and guns. Blast enemies to get a high score in this real-time twin-stick shoot'em up!

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Comments

Submitted

This game refused to work with a couple of my controllers, but I eventually found one that works! I like the idea of diverting power between different stats to help you out, but I don't think I'd have the reflexes and memory to know what to switch and when. Still, really nice art and gameplay! I feel like the music may have started looping over itself a couple times and I couldn't really tell how much health I had, but it was a fun little game!

Submitted

Huge fan of the Balance between shields, thrusters, and guns. Had to lock in to try and get my score up. Great job!

Submitted (1 edit)

Cool concept! I like the idea of trying to balance your power between three different things.

Would be handy to show the shield strength a bit more clearly though, like with extra rings around the shield when it's powered up.

Submitted

It took me a second to understand the controls on the main menu (I didn't notice the colors on the buttons signifying what buttons do what). But once I figured it out I did have some fun! I do enjoy retro-style twin-stick shooters. I do think a clear indicator of how much health I have would be good. I also think a space background with stars would be nice as well. Certainly things to think about if you decide to expand on the game after the jam!