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A jam submission

ElectrocuteView game page

Submitted by Erdem Mahir Selvi — 1 hour, 48 minutes before the deadline
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Electrocute's itch.io page

Results

CriteriaRankScore*Raw Score
Theme#2083.5604.111
Presentation#2613.4644.000
Originality#3913.0793.556
Fun#6451.8282.111

Ranked from 9 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

How does your game represent "Power"?
We took the word 'power' as electricity and made a game where player can enter power lines and interact with objects. We developed the mechanics but couldn't make the time for creating the puzzles.

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Comments

Submitted

Fantastic art!
I know this isn't a complete product.
I like the idea, if you have time in the future, I highly recommend finishing this.

Submitted

I like the cartoony art!

Submitted(+1)

It's not a complete game, but the ideas are there. I would definitely come back to see a more finished version of this concept. As of right now, the only thing I can really judge is the art, which is actually pretty great. There is a solid foundation here, it just needs to be expanded.

Developer(+1)

Thanks for playing our game. We started this project 3 days left to submissions and i had some errands on my plate so we couldn't make the time for level design.

Submitted(+2)

Really great art and environmental storytelling here! Unfortunate that you ran out of time to create the puzzles, I got to the inside of the Toxic Inc. building but could only seem to flick the lights on and off, I'm unsure if there's any more content after that but please let me know if there is. A small issue is that the camera doesn't expand with the game window as shown in my attached screenshot, this should be an easy fix if you go to your project settings > window > stretch and set mode to viewport and aspect to keep.

Developer(+1)

There is no other content than this because of some errands i had to attend. Plus we started this project 4 days into the jam and it was my partners first and my second jam. Thanks for the tip btw. Someday will learn how to use "Window" node properly one day. (procastination)