Skip to main content

Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
TagsGame Engines
A jam submission

Acrobatic Logic UnitView game page

Power On Gates and Grapple Across Gaps in this Electric Platformer!
Submitted by Acute (@Acute144) — 5 hours, 55 minutes before the deadline
Add to collection

Play game

Acrobatic Logic Unit's itch.io page

Results

CriteriaRankScore*Raw Score
Theme#874.0004.000
Originality#914.0714.071
Fun#1143.6433.643
Presentation#2053.7143.714

Ranked from 14 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

How does your game represent "Power"?
You are Connected to a Plug which you use to Supply Power to Various Gates and Platforms

Leave a comment

Log in with itch.io to leave a comment.

Comments

Submitted(+1)

personally I think the fast paced nature of the gravelling is fantastic. and combining grappling and activating objects in the environment is a genius idea! good work.

Submitted(+1)

Well designed levels. Only problem i had was, i feel like 2 block jumps were a bit hard.

Submitted(+1)

Cool game! The swinging was well developed and felt good! I don't know how level 10 is supposed to be beaten, but I enjoyed the game overall. Great work!

Submitted(+1)

A fun relaxing puzzle game, was very satisfying to play

Submitted(+1)

This one was really well done! It was a nice surprise when the first bungee puzzle showed up, feel like there is a lot you can expand one with the plug in / unplug mechanic. Great work!

Submitted(+1)

Couldn't get past level 10 but really fun up to that point! Rope physics on the cable is a great addition to simple platformer like this, really spices things up. Great job!

Submitted(+1)

Very reminiscent of older flash games with gameplay loop of lots of simple puzzle levels and then an ending gauntlet including all of the pieces you learned throughout the game. A nice art style as well with clean transitions and use of parallax and screen warping shaders.

Submitted(+1)

This was neat! I like how the title of level 10 hinted at how to beat it. The way the swing mechanic was introduced was brilliant and makes this game super memorable from a level design perspective!

Submitted(+1)

This is really fun! I smiled when the swing mechanic was introduced. Agreed about level 10, haven't been able to beat it but I may be doing something wrong. Overall nice job!

Developer (1 edit) (+1)

Level 10 is definitely a challenge! The trick is to preserve your momentum from the plug swing and "bunny hop" across the second pit. Glad you enjoyed the previous levels though!

Submitted(+1)

I'll give it another try, thanks!

Submitted(+1)

Level 9 is my favorite, what a fun swing! Level 10 is really hard though, just because snapping to a plug is not instantaneous (I kept falling and dying). Overall though, I really enjoyed the concept!