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AMixOfGeekContent

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A member registered Mar 01, 2021 · View creator page →

Creator of

Recent community posts

lol

That one npc is eerie looking. I love it.

Love these graphics! And how the papers had lore written into the game instructions. Didn't know what I was doing, tho.

I love the retro art! It's haunting! I dunno what that npc is supposed to be, but he looks creepy! I wish the dialogue didn't take so long tho.

I like the cartoony art!

Simple yet effective! Fun!

Interesting concept! Fun, and love the cartoony graphics!

This... certainly is a game! I was like, what on earth is going on??? I like the pig attack animation lol.

So i finished the game! Somehow. Had to solve a glyph puzzle like 3 times cuz I kept glitching out. Still don't know how i solved it lol. Yeah I was like, oh, that's why the ghost was helping them out. Cuz they needed 4 other people to unlock the thing. And what the note said was pretty cool, too!

MASTAPEECE!

Hilarious premise, addictive gameplay, makes you wanna get more power even after getting all the gacha's. And the gacha's are hilarious, too!
But I'm wondering if the blue haired woman is even his real wife, which is sad if she's just another gacha :(

Hilarious and addictive!
But dare I ask...?
Is the blue haired wife even his real wife?????

HILARIOUS! THIS GAME IS AWESOME! I love the characters! The music's good, too! And how it said ULTIMATE POWER so many times lol.

Thanks! If my cutscene blew someone away, then that means I am a masterful writer! Muahaha!

Also props for beating the game! It's hard. I still haven't beaten it myself.

Thanks for playing our game! I think the generator light stuns the demons. Just don't touch the demons while they're stunned cuz apparently you can still die that way.


There IS one more trick. More of a major bug one of our artists found out about... hmm... no. I won't say. It's too powerful!

No wonder that one kid is so timid. He's disturbed by his DEMON VISION!!!

I like how that other character was like, well, maybe that dark spirit is just trying to help.


Neat game! 


The ambient noise gets interesting, too, if you wait long enough.


But, in one room, I didnt understand why i couldn't try to solve the glyphs on the barrier around the generator. And i thought i couldn't punch the pillar cuz i tried every single one except the one you're supposed to punch lol. 


Didnt get to see the cutscene. Maybe ill try again later cuz im kinda curious to see it.

Love the graphics! And the music is good, too! I also like how I was able to try fighting the big knight boss without the magic sword :) That door loading glitch tho :(

BIG FAT TUNA.
Loved the game!
But if you develop this game further, please fix the controls! They're weird, and dash doesn't work on my gamepad controller. This makes airdashing around walls extra hard!

I love the graphics! And the music! And the enemies on the ground! Loved how they'd just topple over when hit! And the npcs! Especially that one "cat" who insisted we should just surrender lol.

But the controls were weird. So I used my gamepad, but the dash didn't work on it. So I had to press shift while holding the gamepad.

I like the music!

I like the bright, clean graphics.

The sound effects are neat. And seeing how really high up you go was pretty cool too.

I knew the low resolution would be good! The programmers who made it were gonna leave it out, even tho they said it didn't hurt game performance. But I told them it'll make us stand out. It did make one interesting scary line on my instructions-text hard to read tho. I shoulda made it bigger.

Frustrating at first, but once I figured out how to fly in between stuff, it was fun!

Really fun game! Tricky, but fun! Love the voice acting, too! Wish I could voice act like that lol. 

Dude it's like riding rollercoaster or something! Whenever I got past the first part, it was really fun! I also love the 3d toon shader graphics! I've spent time learning how to do that in Blender myself.

I'm so glad you enjoyed the cutscene I made! And also that I was able to finish it in time for the team to add sound and put it in the game :P

(1 edit)

Love the brightly coloured and funny art! Something is really fun about shooting those giant balls. 

I appreciate how the walls "cull out" in narrow corridors, instead of the camera awkwardly trying to squeeze between the walls and the character. And how the instructions were given in funny dialogue, at different points in the game, instead of crammed into boring text. 

I enjoyed the music, too! A bit loud tho, even for my big headphones.

The creator-ghost reminded me of Dr Wily from Megaman or something, which was interesting!




Edit/Spoilers: I beat the game! I defeated Dr Wily! Lol

Oo cool space aesthetic! Sound is pretty cool, too!

Oo cool space aesthetic! Sound is pretty cool, too!

Awesome aesthetics! Awesome music! Feeling the power is awesome! But I don't know how to parry most of the enemies. Awesome game!

Yeah if I understood how to time my parries better, this game would be even more fun than it already is! I could only figure out parrying the first enemies.

Do not underestimate this Runescape clone! Even after only 1 upgrade, you begin to FEEL THE POWER!!! I also love how the guy at the title screen screams GOBLIN THIEF!!!
But I kept hitting esc by instinct to close the shop menu, which would quit the game. And I wish i had more time to enjoy THE POWER OF THE UPGRADES!
I guess it's for the better that it's a short game. It might be too addictive otherwise lol.

Thanks! I made the enemies. For the harder enemies, creepy was what I aimed for. Programmers also said to make the harder variations scarier and scarier.

The bat enemy that was cut due to time constraints (afaik) wasn't as scary. 

But the ghoul enemy (also didn't make it) was painted by the other artist. I told him make it look like a gross zombie. But it was too gross, even for me! I guess you were spared from such a gross sight lol. But if we had time, we probably would have added him in!

yeah the atmosphere was probably a result of the other artist, the sound guy, and I think one of the programmers did special effects/fog/ night sky? I liked the starry night background.

I totally didn't realize some people might interpret it as a game over cutscene. So I learned something from your feedback. Thanks!


i did write an alternate ending but it was actually a sadder  ending. 

No worries.

Cool game! Having both your ammo and health tied to the same meter is interesting! I like the idea of being able to do both melee and ranged at the same time! It was hard to understand the timing for reflecting projectiles tho.

When I clicked web build, itch said page not found. Ps don't try to update the build. A Big Mode admin said it might delete your files if you do!

Funny concept! Music's not bad either!

YES! Someone liked my cutscene! Thanks! 

Yeah I used rule of thirds and balance for the cutscene. Those are the two camera compositions tricks I recently learned that sounded the most important to me, and easiest to do. 

I'm glad story was clear,  without having to do a lot of explaining dialogue. I heard "show, don't tell" is a writing tip. Yes, the dancing ghost guy was funny. A teammate said it was dark that he was taunting Trevor, which is also true when you think about it.

And yeah, I'm far from mastering animation principles. I know of them, but would still need lots of practice. I did focus on facial expressions and did improve on body poses tho.

And yeah it was a team effort! I couldn't have made this game without the team and vice versa!


Thanks for your feedback and beating the game!

Glad you liked it! Did you manage to see the cutscene at the end of the game? If so, what did you think of it?