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"ring buffer" (b&w jam 8 submission)'s itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Originality | #4 | 4.444 | 4.444 |
Theme | #5 | 4.444 | 4.444 |
Gameplay | #6 | 4.222 | 4.222 |
Overall | #7 | 4.185 | 4.185 |
Black and White | #40 | 4.778 | 4.778 |
Art | #79 | 3.778 | 3.778 |
Music | #82 | 3.444 | 3.444 |
Ranked from 9 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
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Comments
Nice entry - quite fun to get the tactics going. A bit more variety in the levels and enemies would be nice, but nevertheless it’s fun to play.
Sidenote: You can use textmeshpro and some antialiasing to avoid the text flickering - becuase it’s quite hard to read.
I had a good experience with this one, I always appreciate a game that makes you think ahead and plan carefully
There's been many robots in this jam and I can't wait to see more. Cool game! :)
Really fun take on the robot programming genre! I also loved the art style
Good game, mechanics are simple but challenging. The graphics are cute to contrast with the violence, very good!
I really enjoyed this game. I liked the cute characters and the general concept. Though its really hard to try and make a useful loop for the enemies. I was thinking about showing the moves of all of the enemies in the current phase and reset when the current phase ends and you move to the next phase.
Great job nonetheless!
thanks for playing! I definitely thought of showing move for each enemy on screen, but I realized that I can't really see if the enemy extends far right of the screen because it get's cut off, and didn't have much energy to make it scrollable XD