Play game
Shnoob's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Black and White | #11 | 4.917 | 4.917 |
Gameplay | #41 | 3.750 | 3.750 |
Art | #69 | 3.833 | 3.833 |
Theme | #122 | 3.250 | 3.250 |
Overall | #133 | 3.403 | 3.403 |
Music | #228 | 2.167 | 2.167 |
Originality | #265 | 2.500 | 2.500 |
Ranked from 12 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Leave a comment
Log in with itch.io to leave a comment.
Comments
Really enjoyed this. Very cute art style
Really enjoyable and nice looking game!
Great artwork and style!!
but I think the rewind system is lack of function. at first I think it can rewind to some checkpoint, but it forces player to hold r for return to starting point
Cool game! I liked the art style.
Shnoob
Very cool Downwell clone! I really liked the sprite work. Also the effect of stretching the character as you fall helps give a cool sense of speed as you fall.
Something I think the game could have benefited from would be a health system. Dying in one hit felt a little unforgiving at times since when falling really fast you have little time to react to hazards. I think being able to take an extra hit or two would help smooth this out.
Overall good work!
Haven't played Downwell so no criticism here! Great polish. I really like the subtle detail of the player dude stretching as he falls. Really sells the 'gravity'.
I found something interesting however; I notice that when you die and begin rewinding back to the start, you can still interact with enemies. However, there doesn't seem to be any consequence to this, but I thought it could really add a 'unique' factor. Basically what I imagine Braid would be, if the rewind only affected you and not the world. What kind of gameplay emerges when you hit enemies while rewinding to the start? Could be something worth exploring further.
Nice entry with uncomplicated interface. I'm not very good at these type of games but I did like landing on peoples heads.
is it a downwell remake? Looks fine but I didn't see anything related to loop as a main game mechanic.
The gameplay mechanics, physics, and game feel feel very well polished, and the art is also very nice. However, in my opinion, it feels and looks a bit too Downwell inspired and the respawn mechanic feels a bit tedious.
Regardless, nice job on the gameplay. The character is very tight to control and pretty fun to just make move around in general.
Cute game nice job
Awesome game! A simple ideea with an insane ammount of polish!