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A jam submission

HexCatView game page

Submitted by brightp-py — 7 hours, 39 minutes before the deadline
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HexCat's itch.io page

Results

CriteriaRankScore*Raw Score
Enjoyment#613.0193.077
Innovation#612.9443.000
Overall#633.0043.062
Sound#652.8682.923
Visuals#693.0953.154
Black Cattiness#783.0953.154

Ranked from 13 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

Say something about your game if you wanna! :D
What a cool jam! And such a friendly community! I am tired and submitting what I made in time :D

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Comments

Submitted

It's so unique that a cat shoots flames!

The cat sitting waiting for the log to burn is so cute!

It was difficult to operate.

Submitted (1 edit)

Hm, nice! From now on, every cat needs fireballs. The logs took a while to burn- but I see you had plans for that. Really appreciate how the cat goes to sleep if you're idle for a bit. Pretty cool, I had fun.

*Oh, why'd the music start so late? Or was I just not listening?

Submitted

good job

Submitted

Needs a bit of polishing, specially some sounds and animations but otherwise gj!

Submitted(+1)

Great game, the logs take too long to burn, maybe some nice sound effect would make it feel better. The main menu is really cool!

Developer

The plan for the first log was to have salamanders pop out when you light it, so you'd have to defend yourself for 30 seconds. Ran out of time for all that lol, but I mistakenly left the timer at 30 seconds. The sound effect is a really good idea!

Submitted(+1)

Nice! Seems more polished than one would think, really liked waiting for the fire to burn out. Would maybe add the custum cursor to highlight when over an Salamander so shooting the firebolt is easier. Well done.

Wow! It turned out really cool! I give all 5 stars! Congratulations on the end of the jam! Can you also rate my game?

Submitted(+1)

I really liked the pixel art. I think adding some sound and music would help flesh the feel of the game out a lot

Submitted(+1)

Super cool intro scene that respects the pixelated style (hold to that respect more!)

Combination of point-and-click controls with a top-down shooter has its pros and cons, and the experience feels quite unique in a good way. It took me some time to learn how to dodge with such a control scheme.

I like the art style, especially how the shadows are made.

Overall, that's nice work for such a short time.

And extra points for unnecessary details (like a sleeping cat)!

Submitted(+1)

This game has great polish, especially for what seems like a solo dev.

The fire and health mechanics were a bit off; I felt that perhaps the logs could burn a little quicker and the responsiveness of the fire bolt could have been better (as you stated). I also would have liked checkpoints and/or regenerating health.

I think this stands out as a work that could be expanded upon.