Play game
Work in progress's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
SOUNDS AND MUSIC | #4 | 2.227 | 2.227 |
VISUALS | #6 | 2.386 | 2.386 |
THE EXPERIENCE | #7 | 2.227 | 2.227 |
OVERALL | #7 | 2.318 | 2.318 |
THEME | #10 | 2.364 | 2.364 |
INNOVATION | #11 | 2.114 | 2.114 |
Ranked from 44 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Leave a comment
Log in with itch.io to leave a comment.
Comments
It's a great game for this jam! I was really feeling like developing my game, adding gameplay elements and just having fun. It progressively gets difficult, which is good. You could add an upgrade to indicate damage (because it's unclear when I get hit or when I hit enemy), and definitely health for a player.
Also be sure to rate my game too https://itch.io/jam/blackthornprod-game-jam-1/rate/319192
I liked the aesthetic a lot! It's fun to play and the execution is really good. Congratulations!
Thank you, I'm glad you liked it, I'll continue working on it
This one is really quite creative. I didn't play for long before I realized how much potential could go into a game like this. It is simplistic yet very complex at the same time. Also I'm never adding bounce again. UGH!!! Anyways great game keep doing what you're doing.
Thank you very much ItzCole, I will continue working on it.
This game is stunning! it seems a little lifeless and empty at start, but thats on purpose, the game builds up little by little adding elements and making it very fun and visually fabulous . By the way i like the Tron style graphics very much
All the feedback is appreciated, I'm glad you enjoyed it. Thanks for playing.
I loved the visuals, and had a lot of fun evolving the game as you go. It does get very difficult after a while, it feels like the enemes are firing way to quickly at certain points which makes it very hard to dodge once obstacles are available.
Thank you very much for the feedback, if you still need work in the balance of the units, I will try to correct it in future updates.
That moment you realize bouncing + obstacles was not a good idea ... :D
The idea of an evolving game is quite interesting! I really enjoyed the “game design” changing parts, I wish it was more of them!
Good job!
Thank you very much for the feedback, I'm glad you enjoyed it
fun mechanic, neon colors fit well,I liked the upgrade system.
Thanks, I'm glad you enjoyed it
I watched your game on yourBr0ther twitch steam. A fun game to play. The concept of adding features is really cool. It is similar to another game, 'Crypt Crafter'. That bouncy part is what makes the game truly challenging. But it could have been way better if you focused more on game art and animation. The visuals are good but they could have been much better.
Thank you very much for the feedback, you are right, I am already planning a total redesign and many new features.
I really like the concept of adding features to a basic game to show how features can change a game. We went for a similiar idea in that regard.
The game felt easy at first, but become more challenging as you added features. The art style is basic and lacks a bit of character, for example I don't think that the player and the enemies should look the same. As a sound design guy I noticed the shoot effect is also very basic and the music feels uninteresting. There is also an ambient background track missing that could have added some atmsosphere. Try to bring more variety to sounds next time. As you really nailed the theme I think it's still a good piece of work. Keep it up! : ) /alex
Thank you very much for the feedback. I'll keep it in mind for future versions.
The visuals are amazing! The game gets really challenging. When the projectiles bounce, it gets too hard. Music and sound effects are also amazing! Great job! :D
Thank you very much, I appreciate the feedback
At first this game seemed very simple, but when upgrades starts to stack up it becomes amazing. The idea is great, I really would love to see more of this. Each upgrade makes a significant difference. I love it! :)
Thank you very much for the feedback, I hope to include much more in the future.
It seemed a bit too easy to me
Yes, it's too easy at first, the idea was to show how each small change affects the game, once it is activated the bounds becomes quite challenging. Thanks for playing.
oh, so what I was doing affected the game? I didn't realize, I thought it was just flavor text :). Anyways, I probably should have played for longer, thanks for the reply!