Man I tried so many times haha. I found it quite difficult but a really fun experience anyway. I love the visuals. I liked the sound effects. Tighter controls (like the leap should really make one leap) and/or shooting the puzzle pieces adds them to your inventory not destroy would be my minor suggestions to experiment with
Play game
Game dev story's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
INNOVATION | #94 | 1.531 | 1.531 |
VISUALS | #95 | 1.625 | 1.625 |
THEME | #99 | 1.633 | 1.633 |
OVERALL | #108 | 1.531 | 1.531 |
THE EXPERIENCE | #114 | 1.461 | 1.461 |
SOUNDS AND MUSIC | #121 | 1.313 | 1.313 |
Ranked from 128 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Comments
I really like the concept and the mechanics of this game, it is really well thought.
It's a fun game but a little bit slow at the beginning because of the upgrade system. Perhaps with more shorter levels and upgrading as you complete the level the experience would be more compelling.
It's a really good game, congratulations!
The Idea and visuals are really cool, love the puzzle pieces and the way they move around. great job.
The start is a little slow but once you upgrade anything it instantly pick ups the pace.I always had a thing for games that have upgradable parts in them and this is no exception,the upgrades are useful and have nicely balanced prices.The graphics are also nicely done.
It's a fun game.
I liked this project but, it just takes too long to get anywhere. I never ended up finishing since I spent about an hour just trying to finish the platformer game, as it just felt too grindy. Overall, I liked the concept the animations were nice, and at one point I was thinking, "I don't need this puzzle piece, wouldn't it be cool if I could just click on it and it would go away?", and I did that, and it did! Wow, not really a necessary feature but you thought people might do that, great attention to detail!
This game is so creative and fun! I was kinda lost in the beginning, but after reading how the game worked, it was easier to play. Nice graphics too, I loved them! ^^
Congrats on your entry!
very polished and good game, blast to play. beginning with no upgrades available movement and collection seemed very hard and frustrating but after a speed upgrade or 2 the game starts to shine more. very well done.
I really like it, it's a very creative and interesting game!
It took me a while to figure out how the game works but after I did it is pretty fun. Maybe too hard though because I couldn't complete more than 3 features
Great idea to convey the frustration that many of us feel when making a game! Having to keep up with a time crunch.
I didn't understand the purpose of "jumping" and I wish that I could move just a bit faster. It just felt a little *too* frustrating to chase the pieces. Though I know that is part of the point.
Love the artwork!
When you fail your first or second project you should have enough exp to upgrade movement speed :) The idea for the jump was to give a player a way to catch puzzle before it runs away, it's a bit faster than run, but has a little slowdown at the end. Also there are upgrades for taming puzzles so they let you closer before running :)
I love the idea of it, it's really cute and fun :D
but it lacks of balancing...
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