Fun game.The sprites are top notch.The flying angel that shoots circles is OP though.
Lolster24 Vitomir H
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*LAUD CLAPPING*
The story is good at keeping you interested in the mystery.(Actually too good,I was surprised at how long this game took me to complete,and how I wanted to keep playing through it at all)
The puzzles are pretty unique,and gave me a good kind of head scratching.Great Job with the dual purpose levels that you return to,they give the game a good sense of progression level after level.
Great job with the game.
The boss is fun,fast paced and just the right amount of difficult.The music does a really good job of hyping up the fight.The particle effects for the dodges and fire is unexpectedly quite good.
UI is responsive.Nice job at color theory the player character and the enemy nicely stand out
The only nitpicks that I have is that the enemy attack windup in some attacks is a bit too short so it's hard to react to the attacks.
All in all,awesome game.Had fun playing it.Reminded me of a another great indie game Furi.
Wow I didn't expect this game to be so good.It's really imaginative.It's so imaginative that even though the last safe puzzle was bugged,I spent about 20 minutes solving it.
Really liked the whole design of the demon,and the various puzzles
Spoilers for game:
:but the number for the safe is 328.(even though it says 439 on the plant)
A combination of Crypt of the Necrodancer and a roguelike.
I really liked the random chests and weapon variety,they were the best part of the game for me.The combat is a bit confusing but going behind them or on top of them seems to work most of the time.
The levels seem generated which is a big plus(mainly because in some levels you're spawned really close to the exit :D )
The Music is lit though.
I had fun playing this.
Fun game.I like that the game changes it's rules quite frequently forcing you to adapt.The character design is awesome.The music is also quite energetic.(The shaking on the S attack is a bit much,and on the space Attack it's hard to pull of a attack)
All in all a enjoyable game that keeps you on your toes
Thanks for the praises!
Sorry for the late reply,I haven't checked itch.io in a while.So this comment was a nice surprise.
For the moving part,after a certain sentence was said I just simply enabled the player controller script. ( the script is very similar to https://www.youtube.com/watch?v=f-oSXg6_AMQ with some added IF-s if the index reaches a certain value)
For the gravity it was just enabling gravity in the Rigidbody2d after the player has entered a invisible trigger after a dialogue trigger.Now that I think about it most of the game is just the player entering a invisible trigger box collider :P
I know this was commented 55 days ago but I hope you keep on learning and someday make something..
It's a really fun game,the visuals and the music are all so nicely done.I have gotten a really unique experience when I got a scenario that :I had 2 snipets left to collect ,the bug monster was right behind me and the music was just kicking ass,letting me feel like I was a total badass...... and then I died.The jump and the distance between platforms are kinda ruff,but you get used to them.The music and the voices that want to distract you are really fucking awesome,and nicely executed.
I hope you guys post the music for this game on youtube/soundcloud or something like that
Thanks for the feedback I'll certainly update and fix all of the bugs once the game jam voting is over.So thanks for notifying me about the bugs
And yeaah there's a lot of polish missing to this game,I guess trying to balance exams and game-jams kinda does that. ¯\_(ツ)_/¯
Glad you enjoyed the core part of the game,thanks for playing ^⌣ ^
Thanks for the compliments,the ending was pretty rushed.Like the 30minutes before the submissions closed I was working on the ending level platforms.I was planning on making a giant chase scene where the player was being chased by the" deleter"(But it didn't make it in,because of time).
Glad to hear you felt something at the end,when submitting I was really worried that people wouldn't like the ending.
Thanks for playing my game :D
It's a really entertaining mashup of mini-games.The first mini-game could be a pretty addicting mobile game by itself.
In the first mini game I got a bug after hitting 2 yellow blocks one after the other.in which the player went off screen and the camera couldn't catch up.
The second and third mini game are also pretty fun.It would have been useful to get a mini game select screen to play only a specified mini game though,but that's just a small nitpick(mostly wanted that because I found the first mini game really addicting :D )
PS: my high score https://gyazo.com/6816731d01ed4d9e70a6b289e3f96f0b
I loved the game's meta dialogue at the beginning and the end of the game.The core mechanic of the game is really creative and fits the theme perfectly.Towards the end it gets a little tedious but the overall mechanic is really cool.Nice job on making this,it's a fun game.The main character is also pretty cute :3
Also I love that thumbnail picture, it's so cute
A awesometacular fun game.The music is really energetic and gets me in a mood to murder some bugs.The particle effects,the sounds do well to give you that satisfying feeling when killing a bug.Everything about this game is satisfying,well made,polished and most importantly fun.
This game is a great example of how game juice and polish can make your game legendary
It's a pretty simple fun game.The animations are nicely done.Also the text moving slightly while you're carrying the blocks gives the game a nice unique style.And the animations are also pretty smooth.Most of the procrastination text is really funny. :D
Some of them are a little too real to me though O_o.
It would have been useful to have the remaining time shown on screen.I feel that dying and/or letting bugs get into the game didn't have that much of a punishment on the player(maybe adding a score system and decreasing it on player death and bug entrance could have worked)
It's a hard game,it takes some time to get used to the controls, but you can have fun with it.