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A-DEV-Enture! - A BTP Game Jam Entry!'s itch.io pageResults
Criteria | Rank | Score* | Raw Score |
SOUNDS AND MUSIC | #38 | 1.793 | 1.793 |
VISUALS | #43 | 1.931 | 1.931 |
THEME | #88 | 1.690 | 1.690 |
OVERALL | #91 | 1.621 | 1.621 |
THE EXPERIENCE | #104 | 1.483 | 1.483 |
INNOVATION | #111 | 1.448 | 1.448 |
Ranked from 29 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
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Comments
The presentation is good and the art is very rich in detail. Gameplay feels good and fast. The level is compact and well made. It was also a very good idea to place health items around the map. As you can die fast this is a good solution to avoid frustration. Maybe you should have tied the attack action to a key press instead of the left mouse click. It doesn't feel right, as you can't aim or change attack direction.
As you had a sound designer in the team, here two super useful tips for him you don't get everywhere:
- The game is way too loud. The recommendation for video games is to have an average loudness of -23 LUFS for 30min of gameplay. You can download a free loudness meter, for example the Oculus one and measure the loudness easily: https://developer.oculus.com/downloads/package/oculus-audio-loudness-meter/
- You can hear pretty clearly when the music loops restarts. It breaks some of the immersion. Just try to work out how seamless loops works : )
Good work, keep it up!
Thanks man! I sent those suggestions to our sound designer :D.
the bugs are so scary馃槅
Thanks! That's sorta the point! but it seems you've enjoyed it, thanks for your nice comment!
Nice game, I liked the art and the suspenseful music aswell the story, keep it up! :)
Thank you so much man!
Awesome piece mate :) !! The art and animations were great (loved the joystic health containers and mouse weapon ;D)! The music was awesome and the gameplay though simple, did it's job very nicely ! The story also fit the theme of the jam perfectly !
Keep this up ! You and your team are part of the minority that finished a whole game from scratch :) !
Thanks, BlackthornProd!
Very good visuals and art, it would need a bit polishing in the battle system! cheers!
Thanks man!
The animations,visual style , music and presentation are amazing,but yeah the combat feels really choppy.While attacking I would often rely on blind luck and button mashing to make it through.
With some added time and polishing to the combat though I think this game would really stand out as something great.
ALSO 5 stars for that wonderful pun
Thanks! I love pun too :). We had a really amazing musician/sound designer who did all of that, and the whole team was astounded at it. Yeah, I did need to work more on the combat system. It wouldn't always register hits, or the spiders would be able to pass through the sword and stuff. If I get time to remake this game outside of a jam I'll put a ton of heavy attention into the gameplay. I lot of the trouble with jams is you never have enough time to actually polish everything you need.
Yeah completely agree.I'm always kinda disheartened when I finish a game jam.....Because there's always something that didn't make it in,or that just needed a day or two of improving
The visuals are great and I like the animations but the gameplay feels a bit choppy I got stuck in some platforms when I was moving the character and in combat it feels imposible to avoid being hit! However it was a good experience! Keep going!
Thanks man! Yeah, I didn't realize that gameplay is usually more important in game jams than art. I realized this way too late into my project. But thanks for your feedback!
I like the art and the music but it's a bit too hard to avoid enemies but overall good game :)
Thanks a lot man! Your comment made me feel really good!