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One Heart Hero's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
THEME | #27 | 4.100 | 4.100 |
INNOVATION | #192 | 3.400 | 3.400 |
DESIGN | #314 | 3.200 | 3.200 |
OVERALL | #380 | 3.200 | 3.200 |
SOUNDS | #392 | 2.800 | 2.800 |
VISUALS | #499 | 3.000 | 3.000 |
MUSIC | #983 | 1.000 | 1.000 |
Ranked from 10 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
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Comments
i like the idea and art good job
ps:but a tutorial will be great in this game
I think having some type of tutorial in the game would be nice. At least to show what the goal is. Not many people are willing to put a HUGE time into game jams so adding a tutorial would be a good way to keep them from losing interest.
I was confused as to what I needed to do and didn't realize I needed to damage myself, but once I reached the next room I wasn't sure what to do and lost interest.
Cool idea nonetheless, just needs better execution
Really nice. I think that the bombs should probably detonate sooner, - but the concept of needing fewer lives to get through doors is very unique. Good job! Check out my game too if you get a chance. Cheers!
Good start for your first game, I like the idea to have less lives to open the doors.. Good Job
Amazing game. Love the effects. Please play my game.
Nice concept with good color coding !
Concept is pretty solid and fits the theme. Definitely think the fuse on the bombs takes a bit too much time but It makes sense when you walk slower with less hearts.
Cool idea, it really fits the theme, I feel it can be explored further. I think bombs take a long time to explode, which makes the whole game very slow-paced for me.
I like that you have gamepad support for this one, not a lot of jam games do that :)