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Path of Click's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Gameplay | #2 | 4.190 | 4.190 |
Immersion | #2 | 4.190 | 4.190 |
Overall | #5 | 4.133 | 4.133 |
Presentation | #8 | 4.286 | 4.286 |
Concept | #17 | 4.143 | 4.143 |
Relevance to the Theme | #34 | 3.857 | 3.857 |
Ranked from 21 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Credits
D3nX & HydroGene
External Credits
We created all assets, except the font which is in CC0
How did you/your team interpret the theme?
Within the plot
How was your/your team's experience in this jam?
Very fun, yet stressful at the end
Content Warnings
The seller is a bit rude, but nothing excessively shocking.
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Comments
I love this concept, with great art, very good gameplay mechanic! Overall very good job!
Thank you very much!
HydroGene, Fellicitation à vous ! J'adore l'idée, je me suis amusé bon visiblement je vais avoir besoin d'un peu plus d'entraînement pour pouvoir passer le Golem, mais encore une fois j'adore ! :-)
Merci beaucoup, nous sommes content que le jeu t'ai plu ! Petite astuce, le clic gauche ET le clic droit fonctionnent en combat, ça multiplie ton taux de clics par 2 ;)
Merci d'avoir essayé !
Merci pour l'astuce, je ferai un essai demain ! ;-)
I love how you play the game! XD Very fun and unique experience! (I wounder if auto clicker would be consider as an cheat in this game XP)
Haha thank you! We're glad you've enjoyed it :)
"I wounder if auto clicker would be consider as an cheat" => It is technically cheating but... At least you won't have to replace your fingers after clicking 200 times / a sec lol
Nice game !! I enjoyed the click system (my wife not so much tho :D)
lmaooo thanks !
Nice job ! I like the vintage artistic direction, and the musics are really cool. The game is not too hard for me, but now, I just hav to buy a new mouse and a new finger.
Haha thank you very much! I hope a new mouse & finger will not cost you too much lol
Oh no. I shouldn't have downloaded something with "click" in the name. Too much clicking for these old wrists! It's very cute though. You guys did a great job putting it together. The item shop dealer sassing/ribbing you is great.
Hahaha I hope your wrists are still alive tho! And we're glad you "liked" the shopkeeper, he's a real bastard x) Thanks for playing & your review!
love the idea of the game (also i love to hear mouse clicking sound ) and i rated it
Thank you very much for your return!
nice game and good visual.
Thank you!
I don't like clickers, they make me nervous but it was pretty fun to walk following the path, even when this mean keep on looking on top and it does not allow you to enjoy the travel. Simple but fun i would like to see the prices of the items in order to know whay can i buy,
I lost because i'm so slooooow... LOL.
Nice game and concept!
Thank you for playing to our game even if you don't like clickers! We are happy to know you had some fun on it :)
You can see the price and the attack of each weapon by reading the text of the seller: the first information he gives, is a
rudesimple description, and the second information is the stats of the weapon and the price (same for items).Thanks again for your review, we appreciate it!
I loved the aesthetic of this game so much! Very Dragon Quest! Nice work!
Those Golden Penguins are brutal!
The only thing I found annoying was that I had to keep looking up to see the pattern to click on the mouse. In a future version, I would love it if the mouse clicks were above the heroes head so I could watch more easily see the beautiful art you created.
Nice work.
We are so happy you noticed the "Dragon Quest" feeling the game have! This series mean a lot to us, and we are glad you were able to spot the DQ references in it.
Yeah indeed, Golden Penguins are always quite angry haha! It's a reverse "Metal Slime" : In Dragon Quest, the metal slime always try to run from you, but here, the Golden Penguins wants you to run! Unfortunately, you have no choice but to fight them in this game.
And we understand about the pattern, by simplicity and the short amount of time we spend on the game (2 days to create it), our first choice was to put all the informations in the HUD, but we take note of this advice, and I have to admit your totally right, we will certainly changes that later!
Thank you very much for your review! :)