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Super Chloro Adventure's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Concept | #35 | 3.769 | 3.769 |
Relevance to the Theme | #44 | 3.692 | 3.692 |
Gameplay | #54 | 3.000 | 3.000 |
Overall | #60 | 3.138 | 3.138 |
Immersion | #91 | 2.538 | 2.538 |
Presentation | #93 | 2.692 | 2.692 |
Ranked from 13 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Credits
I am only creator (exept of some assets)
External Credits
Programms used - Petaporon, Chiptone, Construct 2, Paint.net
External Assets - https://opengameart.org/content/handcursor-0 and https://opengameart.org/content/classic-hero (both was heavily edited)
Other - TextCraft (logo maker)
How did you/your team interpret the theme?
You are not Main Character of the game and do not have direct control of her actions (and main character is also not much of a hero)
How was your/your team's experience in this jam?
I was too lazy and end up with semi-playable tech demo two days before deadline and got late last day to uploading. But thanks to kind jam organisator, I still was able to upload submission, so apart from things that was my fault, this was best jam I expirienced!
Content Warnings
N/A
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Comments
It's a great game. The concept is also good. The soundeffects and the art are fitting. Chloro is hard to control sometimes though and picking up chests is also very hard. A good game overall.
Great to see that not everyone is using Unity! How do you find working with construct?
Good game, but a bit buggy...
Interesting game with a really cool concept. Sadly the mechanics are kinda buggy so i'm looking forward for an updated version!
This is so cute! Making sure there was a "pet Chloro" button was an A+ decision.
This game's pretty good, and the presentation is very adorable - the fact that there's a pet button is pretty charming in and of itself. I loved the use of the different mechanics, and using "being able to grab Chloro" as a difficulty option is really clever.
The game does need a bit of polish, though. Using the mouse movement to guide Chloro is very confusing, and it's really difficult to get her to jump when you need her to. She also got stuck on buttons pretty often.
Despite the issues, though, the game overall is still good, and an expanded version would be pretty nice.
Very cool concept! I love easy you can solve "complex" problem and bypassing obstacles. It was a very fun and innovative experience, you did a great job!