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Ultimate Space Battles's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
CONTROLS | #64 | 3.364 | 3.364 |
ART / VISUALS | #89 | 3.636 | 3.636 |
FUN | #93 | 3.182 | 3.182 |
BOSS DESIGN | #97 | 3.182 | 3.182 |
Overall | #106 | 3.159 | 3.159 |
SOUNDS / MUSIC | #147 | 2.955 | 2.955 |
USE OF THEME | #171 | 2.636 | 2.636 |
Ranked from 22 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Game's take on the theme
The player can exchange weapons with the boss that they are fighting against for a short period of time. It can be done twice per boss by collecting the exchange powerup.
Did your team create the vast majority of art and music during the game jam?
No, I used assets from the unity asset store and music from soundimage.org. See game page for full credits.
Did your game use PlusMusic?
No
Did your game use Playroom?
No
Did your game use generative AI art?
No
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Comments
i like squishy grid
Nice game, I like the visuals.
The concept is pretty interesting. I like the visual design of the bosses, but they have a bit too much health. It takes a long time just to kill one boss so I stopped trying after a couple attempts on the second one. But the game looks really epic and is pretty fun to play.
Thanks for playing!
I didn't get a chance to really fine tune difficulty but taking advantage of the exchange powerup at the right time (ie. most of the bullets hit) makes all the bosses relatively easy.