Nice art. I think this is the first game I've player that came from GDevelop. I tried that game engine a couple years ago but for briefly.
kanadez0s
Creator of
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Thank you for playing my game. I only had an alternate route for the player during the tutorial boss fight. I feel I should have elaborated more on the main mechanic in the instructions and also show how to make use of the arrows on the floor, if you shoot in the same direction as the arrows the shape will hit the pool (even if the pool is off screen) and the exchanged shape will be passed back to you. In the first main boss (one that just goes left and right), if you shoot a triangle towards the square pool, the returning projectile will hit the boss from behind, without you having to bypass him.
Thank you for trying out my game :)
I agree with you, during play testing the last boss felt too difficult because of the long distances in between the shape pools. I was aiming to give move room to the player from an aggressively chasing boss, but that takes a hit on the paise of the fight.
I want to add more stuff after the game jam and touch a bit more on the last boss difficulty.
Thank you for playing my game. I have noticed that many comments are about the boss hiding in the corner. I have been adding/ fixing some components of the game and discovered that due to a last-minute change before submitting (almost 6 am), the player isn't set to be followed by the camera. Although so simple to fix, too late now, anyway I will be uploading a future version of this game with less bugs and hopefully more bosses.