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Guardian of the Keep's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
USE OF THEME | #212 | 2.292 | 3.400 |
CONTROLS | #263 | 2.157 | 3.200 |
SOUNDS / MUSIC | #275 | 1.888 | 2.800 |
ART / VISUALS | #277 | 2.292 | 3.400 |
Overall | #285 | 1.955 | 2.900 |
FUN | #299 | 1.753 | 2.600 |
BOSS DESIGN | #345 | 1.348 | 2.000 |
Ranked from 5 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Game's take on the theme
You have exchanged places with the boss and fight endless hordes of players. After vanquishing a player you exchange an ability with them.
Did your team create the vast majority of art and music during the game jam?
Yes
Did your game use PlusMusic?
No
Did your game use Playroom?
No
Did your game use generative AI art?
No
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Comments
Game looks great, needs a little bit of optimization, Nice art-style and theme implementation.
That was an expirience for sure! Quite an interesting concept, that i really hasn't fully understood... The loadout system is wide and interactive. Graphic style is not my thing but still its sertantly unique!
This game was a standout experience! The art style was truly impressive, especially the seamless fusion of 2D and 3D elements—it added a unique visual flair. The music set the mood very well. Combat mechanics were satisfying, although I must confess, I struggled to summon the meteorite despite numerous attempts. The thematic integration was cleverly executed, particularly in the absence of a traditional boss design, where the player essentially becomes the boss facing enemies with similar abilities. Overall, I found myself thoroughly immersed and thoroughly enjoyed the game. Great work!
I am so happy you enjoyed my game!