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Game's Take on the Theme
Features gear parts that spin when powered. Each boss also has a element of spinning in their attacks/animations.
Did your team make the majority of the art and music during the jam?
Yup!
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Comments
Took a bit of time to understand how to play but finally understood after a time. There is some interesting ideas on this one, i enjoyed the 8-bit music that you did!
That took me a while to understand how to play, but I really liked it. It honestly reminded me of this board game Galaxy Trucker, where you build your own ship. Some constructive ideas - the pea shooter I think was not needed, if it was all a building style of a game I'd be happy. Add some sort of a powered barrier/shield, that can withstand hits from 1 direction, if powered. Add some sort of mechanic to the boss, as now it seems that while it takes me forever to kill it, I am going to win for sure. So don't know about time, but something that slightly complicates things. Well done! One of the better games I played so far!
Would love it if you can review my submission as well, thanks!
Thanks for playing! I appreciate the feedback. The second and third bosses actually introduce a "Wall" part that can withstand 5 hits. They don't need to be powered to do so, which might be an area of improvement. Looking forward to trying your game!
I would say a bit weak take on theme, but otherwise quite cute little game, would be interesting to see it with more bosses and more different parts.