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Putaran Takdir's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
USE OF THEME | #68 | 3.679 | 3.679 |
FUN | #89 | 3.500 | 3.500 |
Overall | #112 | 3.351 | 3.351 |
ART / VISUALS | #160 | 3.643 | 3.643 |
CONTROLS | #167 | 3.107 | 3.107 |
BOSS DESIGN | #169 | 3.179 | 3.179 |
SOUNDS / MUSIC | #215 | 3.000 | 3.000 |
Ranked from 28 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Game's Take on the Theme
you SPIN your partner around to THROW them into BOSSES to get ENERGY
Did your team make the majority of the art and music during the jam?
I made all the art, didnt have time to make the music so i used royalty free music
If not, please link to any asset packs or resources used here.
https://tallbeard.itch.io/three-red-hearts-prepare-to-dev
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Comments
I appreciated a good use of the theme and the balance between the need to spin and normal attacks. I also liked the art style and juice in the game. I did find the screen movement a bit disorientating, so would recommend a way of turning that off or limiting it for some people. I had a bug where the boss could continue to move and attack when the game was paused. A great experience to try all in all.
you.. can turn it off
O to turn off screen movement just like what omochao said in the tutorial
Thanks for clarifying. I just went back to try it again. The part it is mentioned in the tutorial is very easy to miss, as only triggers in a small section that focuses on the pause controls. I think including the toggling for this in the pause / options in future would be good as thats where I'd instinctively expect that to be.
Even though I sucked at the controls (my problem), I really enjoyed this! The idea of spinning your partner around is such a unique take. That, together with having to manage your health and stamina, made for a very exciting game. Congrats on a game well made!
Been following the development on Discord, and it came out great! Nice job