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A jam submission

Putaran TakdirView game page

Submitted by SpookyMan โ€” 1 day, 12 hours before the deadline
Rated by 9 people so far
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Putaran Takdir's itch.io page

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Game's Take on the Theme
you SPIN your partner around to THROW them into BOSSES to get ENERGY

Did your team make the majority of the art and music during the jam?
I made all the art, didnt have time to make the music so i used royalty free music

If not, please link to any asset packs or resources used here.
https://tallbeard.itch.io/three-red-hearts-prepare-to-dev

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Comments

Submitted

Yeah this is my highest rated game so far. I wish to play a full version of this game. So many interesting concepts in the game.

Submitted

I appreciate the take on the theme with the swapping, and the art style is excellent. The bosses feel balanced and I enjoyed how dynamic combat felt. Well done!

Submitted

Interesting gameplay! Appreciate the pixel art!

Submitted

I like the unique take you had for the spin theme!  And the art looked great!  I found that the additional screen movement when moving to be very disorienting and probably not needed.  Other than that, nice work!

Developer(+1)

O to turn of screen movement!

Submitted (1 edit)

Oof, I missed that.  Thanks!  However, I think it doesn't need to be there in the first place.

Submitted

I appreciated a good use of the theme and the balance between the need to spin and normal attacks. I also liked the art style and juice in the game. I did find the screen movement a bit disorientating, so would recommend a way of turning that off or limiting it for some people. I had a bug where the boss could continue to move and attack when the game was paused. A great experience to try all in all.

Developer

you.. can turn it off

Developer (1 edit)

O to turn off screen movement just like what omochao said in the tutorial

Submitted

Thanks for clarifying. I just went back to try it again. The part it is mentioned in the tutorial is very easy to miss, as only triggers in a small section that focuses on the pause controls. I think including the toggling for this in the pause / options  in future would be good as thats where I'd instinctively expect that to be.

Submitted

Even though I sucked at the controls (my problem), I really enjoyed this! The idea of spinning your partner around is such a unique take. That, together with having to manage your health and stamina, made for a very exciting game. Congrats on a game well made!

Submitted

Been following the development on Discord, and it came out great! Nice job