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Duel Of Shadows's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
CONTROLS | #337 | 2.728 | 3.571 |
FUN | #370 | 2.619 | 3.429 |
ART / VISUALS | #497 | 2.510 | 3.286 |
Overall | #505 | 2.309 | 3.024 |
SOUNDS / MUSIC | #529 | 2.182 | 2.857 |
BOSS DESIGN | #544 | 2.073 | 2.714 |
USE OF THEME | #684 | 1.746 | 2.286 |
Ranked from 7 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Game's Take on the Theme
The boss spins it's blades for a powerful attack. Also the player can charge it's weapon, spin it to make a strong attack.
Did your team make the majority of the art and music during the jam?
I used game art and music from artists which didn't particiapte in the game, because I jammed as a Solodev. (Check the credits)
If not, please link to any asset packs or resources used here.
There are many, check in the credit of the game page.
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Comments
Hey There! :)
Great Game! I like the cool and cute movement system, and the monochrome style. Retro vibe! Rated! ;)
Thank you if you visit and rate mine as well!
All the best!
I like the minimalistic almost monochrome look of the game, you did really wel to portray so much with such a small pallete, I like the action a lot and I find it very interesting, I rate graphics on top, but all is cool, also please rate my game if you can, thanks!!
thank you very much.
Love the game! Controls are really great and I love the art style!
thanks!
love it, cant wait to see more and I can imagine a sekiro mechanic, with deflects, and new movements, amazing job
thanks.
Deflect makes sense for such a "closed space", meaning if a room is just what's visible on the screen.
I'm looking into having a deflect for another character I think, because the one which is currently in for the player doesn't an animation which could fit.
Got to checkout the game mechanics of Sekiro!
Thanks
I knew that art style was super familiar! I have been a fan of penusbmic for a few years now, the art style is amazing!!
Music is also super nice, the controls feel VERY snappy and fluid. Having to download a program to play the game is a first, but eh,don't mind it. Pretty fun!
I would have loved to see more bosses, and a bigger variety of attacks too.
Good job!
Thanks for taking the extra step to install the playdate sdk!
There is a cross-plattform project, but it's in the early stages and would have been to much for me to take on for a game jam. I'll probably have a look into it, because it would be great to also get playdate games on desktop platforms.
( https://github.com/GamesRightMeow/playbit )
Thanks for your kind words, I'd love to integrate various characters and bosses from penusbmic in this game :)
Your praise gives me fuel to continue :)