Great game! I wish I could aim the projectile to give myself a little breathing room with all the enemies, especially in the beginning. Also more visual/audio feedback is needed when taking damage or damaging enemies. On the positive side, stellar job on the art; the sketch / hand-drawn style is really unique. The music is cool, and just in general the idea of diving deeper to get upgrades is a good one.
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Abysal Aberration's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Graphics | #74 | 3.947 | 3.947 |
Audio | #81 | 3.579 | 3.579 |
Overall | #230 | 3.246 | 3.246 |
Game Design | #313 | 3.053 | 3.053 |
Theme | #332 | 3.316 | 3.316 |
Innovation | #357 | 2.789 | 2.789 |
Fun | #390 | 2.789 | 2.789 |
Ranked from 19 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game fit the theme?
In this my game, players take on the role of an alien who dives into the ocean's depths on a mission to collect ancient artifacts.
Did you write all the code and made all the assets from scratch?
Yes
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