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A jam submission

Bugs B GoneView game page

Short game made for the Brackeys Game Jam 2023.2 with the theme "Diving Deeper"
Submitted by Sergioxks — 7 hours, 59 minutes before the deadline
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Bugs B Gone's itch.io page

Results

CriteriaRankScore*Raw Score
Theme#6902.1005.000
Audio#6921.5403.667
Overall#7631.5643.722
Innovation#7811.4003.333
Fun#7861.4003.333
Game Design#7871.4003.333
Graphics#7881.5403.667

Ranked from 3 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

How does your game fit the theme?
It's a game about a bug exterminator that shrinks himself down in order to deal with pests. Then he keeps shrinking more and more, kinda "diving deeper" into things, getting to deal with viruses and even with atoms.

Did you write all the code and made all the assets from scratch?
Yes, everything but the sound effects which were from freesound.org

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Comments

Submitted

Solid entry! Start was much too hard, and it felt pointless to try and actually kill the bugs, since there were so many of them, but other than that, very meta, had a nice time!

Submitted(+1)

This was such an amzaing game!

I felt a thrill i haven't felt in a while. You had so many good mechanics - the art was amazing, the beginning cutscene had a good sense of humor, the gameplay was LIT. I ADORE the flamethrower mechnic and being constantly on edge from being eaten by the bugs. You had everything packed in such a small game. 

For the bugs - I only saw a few:

- I closed the game by mistake and the second time the cutscene played the room was all green without textures and felt kind of strange. 

- The second thing I saw was - when I beat the bug boss, it disappeared   and nothing happened.

For gameplay crtique I can only advise you to lower the bug count because I had to dash my whole way through the levels while trying not to get eaten. Otherewise the gameplay was very nice.

This is a very neat jam entry,

Cheers!

Developer

Thank you! I'm really glad you liked it that much, and appreciate the feedback even more.


Yeah, it really seems I underestimated the amount of enemies being spawned, the difficulty wasn't quite how I pictured it, I wanted it to be a challenge but they really just became an annoyance. 


About the bugs, do you remember which resolution the game was on when you encountered the green room? It seems to be tied to that from what I've tried but I can't seem to figure out exactly how. And the disappearing boss is a new one lol, I gotta check that out.

Submitted

Hi, 

I think the resolution was 1920 x 1080

Submitted(+1)

I love it!! It's such a nice idea! Did you make the music too? Honestly, I couldn't play it all because the game is so difficult... But maybe thats just me. And talking about bugs, the first time I opened it there was a room in the cutscene, the second and third times it was all green, aside from the characters. You did great <3 

Developer

Thank you so much, glad you liked it! My friend Underwolf ( https://pack-of-wolves-games.itch.io)  made the music. Yeah, I guess the amount of enemies felt a little overwhelming in the first section, and one of my friends that played also had the cutscene bug but it didn't seem consistent, which resolution were you playing on in the times you found it?