Audio is good
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Drop Deeper's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Fun | #96 | 3.526 | 3.526 |
Game Design | #98 | 3.579 | 3.579 |
Innovation | #130 | 3.316 | 3.316 |
Audio | #155 | 3.316 | 3.316 |
Overall | #178 | 3.325 | 3.325 |
Theme | #260 | 3.474 | 3.474 |
Graphics | #495 | 2.737 | 2.737 |
Ranked from 19 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game fit the theme?
You have to dive deeper to get the collectables you needed to finish the game
Did you write all the code and made all the assets from scratch?
No, we used pre-existing art and code
Comments
Pretty cool game, the drop-higher-dive-deeper mechanic is very interesting. One small bug - or might be an intentional behaviour, noting jic: if you fall into water while holding space, the guy will bounce off the water a bit, and then fall into it as in from zero height. Very small, barely noticeable. Good game!
Very cute game and main characters. Simple and clear control and funny music)
Interesting "waste" mechanic, the poop was funny)) However the mechanic isn't very pleasant, you have to go back to the food often. Level design was very nice! Good job!
This is a great concept for a puzzle platformer, I think the waste mechanic might be a tad bit quick, I spent a bit of time waiting for food to respawn as I messed around with trying to figure out how to reach certain food baskets. There is some really nice level design at play here.
Very fun little game ! I'm pretty shure that it was harder to make than it looks, with the weight so... Congratulations !
I really had fun, the weight mechanic was cool and there were many secrets to find!
I enjoyed this one. I like the concept of eating food to gain weight and being able to dive deeper underwater. It’s a great idea and is a fitting take on the theme. I also enjoyed the MS Paint style art and thought it fit well with the game’s tone. The player character felt smooth to control.
I feel like the time limit on the waste mechanic could be a bit more forgiving. Also, the camera shifting was awkward in some areas, especially the moving platform bit during the tutorial. If you update this, maybe have some areas have a follow-style camera when needed.
Overall, I enjoyed this little puzzle platformer. Nice job!
I love this concept! Its a bit childish but I think that adds to the experience! You really leaned into the childishness until it came around to charming. Great Job!
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