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Bagre in Abyss's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Graphics | #220 | 3.501 | 4.167 |
Audio | #240 | 3.151 | 3.750 |
Theme | #317 | 3.361 | 4.000 |
Overall | #363 | 2.964 | 3.528 |
Fun | #380 | 2.801 | 3.333 |
Game Design | #445 | 2.731 | 3.250 |
Innovation | #548 | 2.240 | 2.667 |
Ranked from 12 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game fit the theme?
It does
Did you write all the code and made all the assets from scratch?
Yes
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Comments
Good game with atmospheric music. Convenient controls.
nice, good music and art.
A good game, really subtle, not everyone nowadays can reach the last level.
Great art and music, would love to see this expanded on a full release!
thx!!! we will be back soon to work on the game
Graphics are beautiful and it is fun to play. It is a bit basic, but the theme is used really well. Nice working game! I enjoyed it
The graphics are gorgeous and its a unique idea, but I dont like how the enemy is there just to make you move slower, there's no way to react to seeing one. also, what's the point of not having the light enabled? why not have it be enabled by default?
Originally we planned to be other types of enemies that react to the light and chase you around while its turned on, but unfortunately we weren't able to develop those in time for the submission.
i barely see the things we collect but other things are not visible on full brightness . but it was good for first 2 levels :)
The previous submited file was corrupted within the scene's transition, so we just fixed ASAP.