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Don't Get Caught's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Fun | #452 | 2.647 | 2.647 |
Innovation | #531 | 2.294 | 2.294 |
Graphics | #532 | 2.588 | 2.588 |
Game Design | #548 | 2.412 | 2.412 |
Overall | #627 | 2.147 | 2.147 |
Audio | #739 | 1.353 | 1.353 |
Theme | #796 | 1.588 | 1.588 |
Ranked from 17 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game fit the theme?
it does not fit sry
Did you write all the code and made all the assets from scratch?
i wrote codes and made most of the assets by myself
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Comments
I think the collision is bigger than the visual clue, interesting concept nevertheless.
Interesting concept. The only thing I have is that the collision boxes are a bit too big and I get easily detected even though it looks like I'm not that close to the detection circles.
Cool game and interesting idea)
Game Design is very good
like the skeleton ai, how it shows when its about to turn around and when it turns around it boosts up a bit, but the detection box is a bit awful, I got detected when I was behind it but perhaps you were low on time or something. Love the pixel art as well, though the lack of audio is a bit of a problem as well.
Good game . Adding sound can make it better .
There's something interesting about the idea vision boxes instead of cones. Also movement feels really smooth.
my only feedback is that hit boxes too big. You can adjust the box collider in the editor.
Hitbox too big
Very cool game. But there is some issue with the eyesights of the skeletons.
The skeleton's death animation is awesome!
Was just a little frustrating getting caught eventhough the hitbox seems not to overlap.
I feel player hitbox is a little too big but overall it is a solid game
skeleton's view radius bigger than the blue box thats why you felt like that
Even though there is no sound I gave it 5 stars to audio because it's a stealth game