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A jam submission

Diving Through HellView game page

Follow Jonas as he dives through the escape rooms of hell.
Submitted by Team Melon, Danial Jumagaliyev (@danqzq), cinnamew (@cinnamew), Pxl Dev, ArScrap, Wolfenrahd — 1 hour, 6 minutes before the deadline
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Diving Through Hell's itch.io page

Results

CriteriaRankScore*Raw Score
Audio#543.7003.700
Graphics#574.0334.033
Overall#1093.4783.478
Innovation#1103.3673.367
Game Design#1183.5003.500
Theme#3113.3673.367
Fun#3432.9002.900

Ranked from 30 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

How does your game fit the theme?
As you dive deeper through hell, you also must dive into the story of your past and why ended up in hell in the first place.

Did you write all the code and made all the assets from scratch?
Yes. Only things we didn't make are a few ready-made sound effects and fonts.

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Comments

Viewing comments 8 to 1 of 28 · Previous page · First page
Submitted(+2)

The game seems to have left a strong impression on players with its captivating art, innovative mechanics like rotating the room, and surprise elements like incorporating the game jam theme through posters. Despite some confusion about the story and puzzle complexity in places, players appreciate the effort put into puzzle design. The developer's responsiveness to feedback indicates a commitment to improving the experience. Overall, the game appears to have engaged players with its unique ideas and artistic presentation.

Developer

HAHA THANK YOU this is definitely one of the comments of all time... bro summarized the comments in a comment (҂ ꒦ິヮ꒦ິ)

Submitted(+2)

I liked it a lot! Cant believe some people are this talented.

Developer

on behalf of team melon (who i agree is made of extremely talented people), THANK YOUU!!

your game seems amazing too, i'll be sure to check it out later! :D

Submitted(+2)

The art is really good! I enjoyed the puzzles a lot expect in the 3th room where I didn't have to do the puzzle and I could just jump out. Overall an amazing game!

Developer

Oh wait, you didn't have to do puzzles in the 3rd room and you could jump.? That was a bug I thought I fixed... UHH...... thank you for the notice JFDSKHGS

Submitted(+2)

Yoo the art and the music really attract me! And the idea of rotating the room is very interesting! Though the story is a bit confusing for me, the idea of fitting the gamejam through posters inside your game really surprised me. 

Developer

thank you so muchh!! as the story writer i would like to apologize at how strange it was (and how awkwardly it was conveyed) LOL i am used to visual novels so this is pretty new to me, i'll keep improving!! thank you for the feedback :DDD

(and yeah the "imaginary winner" is my favorite part LMAO)

i'd explain the story but i don't really wanna spoil it for anyone who hasn't played it yet TT

Submitted(+2)

Soo I have some problems with the puzzle design they were unnecessarily complex like inputing the code to the scroll lock backwards, after you see the bear flipped in the photo? it doesn't really lead you to think to enter the code backward. The clock puzzle doesn't really tell you anywhere to input it in the 12 hour system like the clock literally starts in a impossible hour for that system 12:59, additionally the"Welcome to hell posters" where really crowded so it was hard to tell if it was just a story element or was it actually something related to the puzzle. The "input the calculator hell" was kinda confusing it could have used the lowercase h to push you into the number mentality better as you still needed to flip it... but apart from that the butterfly puzzle was pretty good with the butterflies being the same color as the sliders allowing you to connect the dots and the "the only way is down" poster connecting nicely with the up and down panel. 

Developer

hahaha puzzle designer here, sorry about how hard it was i just didn't want to make it too easy (i love hard puzzles), tbh the butterflies being colored was something i didn't really agree with cuz i thought it'd be too simple LMAO

i do agree that the upside down bear was pretty hard to get though, i just thought it'd be too simple if it was right side up (also because 520 means "i love you" in chinese eheh) -- we could maybe rename "???" to "upside down bear?" when you're looking at the slip of paper?

the clock starts with 12:59 because that's the last time possible in non-military time but yeah i didn't really know how to make it more obvious TT

the posters were designed to sort of look like story elements, honestly that's the fun of it :D idt there's anything that you can zoom into that isn't a clue?

the H wasn't lowercase in the "welcome to hell" poster, but i did chop down one of the legs of the H a bit so it'd be clearer (idk if it was just cuz i knew the answer but the numbers seemed obvious the second i looked at it); you needed to flip the H because of the arrow you can see pointing from the 4 to the 7

thank you for the feedback!!!

Submitted(+3)

This game is stunning! The biggest issue I had was that I kept forgetting that I could rotate the screen, which lead me to initially struggle in the first room. Overall an incredible entry.

Developer

ahhh gotchu, thank you so much (for the compliment in your other reply too)!!! that is a pretty valid issue, the first time i ran the project on my end i didn't realize you could either 😭 but maybe we could have a little instruction panel in the corner of room 1 in a future version, that might help?

Submitted(+3)

wowser. Amazing art. Will play more later. You did a great job 👏 

Developer

thank you so much!! i'll check out your game later too 💕🥰

Submitted(+2)

didn't play yet but i love the cover picture already! 

Developer(+1)

THANK YOUU! i downloaded your game, i'll play it later :D

Viewing comments 8 to 1 of 28 · Previous page · First page