Pretty fun gameplay, quite a lot of content. It does get repetitive after a while, especially needing to trek all the way back to the surface to get upgrades, with nothing interesting to do on the way. All the same, well done.
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Titan-ic's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Theme | #47 | 4.113 | 4.113 |
Overall | #84 | 3.563 | 3.563 |
Game Design | #105 | 3.566 | 3.566 |
Fun | #113 | 3.491 | 3.491 |
Audio | #145 | 3.340 | 3.340 |
Graphics | #151 | 3.679 | 3.679 |
Innovation | #184 | 3.189 | 3.189 |
Ranked from 53 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game fit the theme?
+You have to keep upgrading the submarine to DIVE DEEPER.
+You will need a flashlight of course, press F to activate or deactivate it to help you explore deeper.
+Also there are some real life lore's inside the game and many features and easter eggs to explore :)
Did you write all the code and made all the assets from scratch?
Most of them, others are in the credit menu.
Comments
Thanks for playing and glad you liked it. Yeah we didn't want to get too repetetive so thats why we put a go to the surface button at the bottom right corner to avoid going up everytime and also some checkpoints to avoid starting from the top but I think we should make the button more visible thanks for the feedback :)
Cool little game here loved the art styule and background enemy types were fun. it was a nice touch that the swordfish could stick you . Got down to the first boss bu7t ha da problem where i was killed in the bottom right and it didnt automatically respawn so had to click go up to respawn other than that well done
Wow. Cool game. Good graphics of the underwater world. The music is well chosen as well.
I thought the turtles were coming to say hi... they were not. Fun game!
Wow seeing someone actually finished made us emotinal. You set the first world record :)
29 minutes is a great time actually well done. And glad you enjoyed our game. As for the ai, we tried pathfinding but game kept crashing so the enemies are a bit stupid rn sorry for that :D
Also the powerup for the gun is a really cool idea, we might add it soon.
The turtle scared the s**t out of me. Good job, I love this game!
Saw the sub design and went in expecting a meme. Was thoroughly surprised when I got a masterpiece instead! I'll never understand how some people are able to make assets as detailed as the ones here in such a short time span.
Unfortunately I can't progress anymore, since there seems to be a bug where if you die right after the first boss fight, you won't be able to get past their arena.
I really wanted to find the Titanic! Alas I never completed it... I got stuck on those boss creatures in the cave! Perhaps I just need to power up the submarine further. But very immersive, I really felt like I was underwater! Great job :) And thanks for feedback on VOID too :)
Graphics are nice! The turtles are very hard to escape but that's probably just me.
Graphics look amazing! The map is so well crafted and it feels soo good to explore it. Audio matches it really nicely and gameplay feels nice too ^^
Great submission! I found a bug where when you kill de cursed skull and die later on and then re-enter the room you won't be able to leave the room/progress further. It would've been nice if the changed the settings on particle system, because the particles where too big. Overall a fun and challenging game!
Thanks lord you are respawning with your progress when you die. Really interesting game, we thought about adding a hub in our game with my team but it didn't make it because we didn't have time.. Collar as mony is original, I must say. Physic is really good inside the hands too.
The game was fun, I found it a tad hard, and still have not managed to kill the cursed skull thing. but the art is really nice especially the environment, which also feels really well crafted. overall good game.
Nice submission! Definitely on theme.
The Level feels well put together, I can see a lot of effort went into getting that right. I personally liked the difficulty level and the fact that you have to upgrade your ship to progress.
Art style is cool. The backgrounds and vines in particular are great/walls are great. The music complements the art as well, which is good.
For improvements, I'd suggest you make it so that holding down the mouse lets you continuously shoot instead of having to click each time, and zooming out the camera so the player can see a bit more.
Additionally, I found a couple of bugs. One is the Background jitter, the other was that I could buy stuff even though I did not have enough money (only subtracted 2/3 for an item listed as >10).
Cool game. Great job!
Thanks so much for the detailed and nice feedback and also nice suggestions if we had time we would definetly add a zoom feature. It's our first time trying to make a load and save mechanic so I think our code did a little trolling there but we will try to fix it as soon as possible. Also glad you liked it :)
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