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Dr.JavaSaurus' Brain Training's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Fun | #16 | 4.000 | 4.000 |
Theme | #22 | 4.229 | 4.229 |
Overall | #23 | 3.857 | 3.857 |
Game Design | #30 | 3.971 | 3.971 |
Innovation | #80 | 3.543 | 3.543 |
Graphics | #88 | 3.943 | 3.943 |
Audio | #130 | 3.457 | 3.457 |
Ranked from 35 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game fit the theme?
The game is a sequence of 50 puzzles that act as locks on doors. Every puzzle unlocks the next door !
Did you write all the code and made all the assets from scratch?
Everything was created by myself (during livestreams) save for the background music, which was adapted from Pixabay, originally created by geoffharvey - https://pixabay.com/users/geoffharvey- 9096471
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Comments
Really fun game! The graphics remind me of spookys house of jumpscares, which I totally love! Amazing visuals and sfx. great game, really implemented the theme. The puzzles were not to hard but not to easy, nice balance! Keep up the amazing work!
I really liked the learning curve and the getting faster every time. I had an annoying bug, that my game would not reset the counter, so I had only a few seconds for some puzzles. Iam really impressed how polish it is, especially because you worked alone. The VFX fits really great and looks well done. Great job!
The theme is very well implemented, I love that in the first attempts you learn the mechanics, and then you can do many in a row, I have always liked games like "Wario Ware" and it is quite similar, very good game.
Awesome game this was really fun to play!!
Loved the graphics and the theme. the game design seems solid as well i didn't run into any technical issues. The game did seem to easy. there wasn't any way to really fail at the puzzles or any thinking needed to complete them.