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Kirifox42

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A member registered Aug 14, 2023 · View creator page →

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That was also my strategy most of the time hahaha! Thank yo ufor testing :)

thanks!

hehe ty :)

thanks for the feedback :) Yeah, we already set that time up, but maybe we need to increase it even more or also thought about adding a sound effect to the warning triangels

wow

I was pleasantly suprised how fast am I! Usually mech games feel slow and heavy, so I really enjoyed the speedy approach. Also ALL the mechanics seem insane for such a short time as ONE person? You must had worked non stop this week, lol.  Excited to check your other game out!

This game is amazing. Especially as a UI designer I am IN LOVE with the choices you made here. The scrolling textures on  the products, the menus, the screen for scanning. Ahhh, its all so diegetic. Fantastic job. Everything in the artstyle is so consistent. A real eye catcher. The mechanic was first a bit frustrating because I didnt understand the grabbing point matters, but as soon as I figured it out I had a blast. (Also the thumbnail is a great composition).

So first: No engine is crazy for me as a non (main) programmer person. Very impressive. Did you watch documentaries of real wedding planners? It seemed very relatable to the industry!! I loved the consistency of the art style and fell in love with the characters :)

Very cute artstyle and color choices for the visual! Its simple, yet quite effective. Nailed the theme. Keep up the good work.

Thank u! We tinkered a lot till we found the right of difficulty curve

thanks a lot

Awww, cute experience. the voiceover is definetly your USP and the humour was pretty lit. The audio quality varied a lot through the different levels. Good job!

I really love the idea and combination of different tasks. When writing the names from the image down, using tab would be a nice QoL change. The artstyle was consistent and fitted perfectly. Good integration of the theme :)

The duck was my favorite! Sadly I couldnt get to her, after the duck ran away, but thats okay. Very cozy chill vibe. Nothing did go wromg indeed.

nice!

hihi danke :)

I got 128 Score points and really loved it. The color palette and art are coming out great. The moment when I hit a 10 was awesome, almost addiciting, felt a bit down when I "just" got a 9, hahaha. You can be proud of you two, awesome concept!

Bro, trust me: This game is HILARIOUS. I really really loved it. The difficulty was perfect. I just abused the flamethrower the whole time and it felt wonderful. One of the best games I played so far. Thanks bro. (Please include the musical number in the future, ty)

Omg, the gameplay was so addicting! I really enjoyed the sounds, when I solved a puzzle. great work guys

Thanks a lot.

Thank you so much. The mechanic was quite doable, but integrating the art and menus made more complications than we thought.

You are totally right with the end, we disabled score, but you can still control everything, oops!! Thank you for testing :)

Awww, thank you! Yeah we realized it would be really neat on mobile

Wow, that was an experience!! My best score was just 106... I did really bad lol. I think you nailed the theme to 100%. Everything indeed go wrong on my side hahaha.

It didnt work in Firefox, I tried to load multiple times. Wen I switched to chrome it worked and it was really cute and fun :) Keep up the good work!

As soon as I figured out what reciped bring me the good money I only grinded that and ended with way more than double the amount. I felt really good and thats awesome of you, to accomplish that!! The artstyle is absolutely gorgeous and I dont know how you did that in such a short time as a solo dev. I would wish to delete items I put into slots in the alchemy room, but that was just a little inconvenient. Thank you for making this awesome game :)

The fat rats are hilarious. I really had fun, a cool twist to a tower defense game where you do not need to kill anyone. Would be nice to see which workers you have upgraded. Hope you will continue developing it.

My score was 15 and I really liked the astethics, you did a great job with keeping the same artstyle consistent :) Instead of words, I think Icons or coloring the words in certain colors would have helped a lot. Nice concept!!! Police did get me...

Very unique artstyle, with smooth transitions and a well written story. The music is phenomenal integrated and mastered. From the weather effects to the shaders its just so clean. I dont know how you even managed to do all that in a week. Theme is also on point. Awesome job!

Honestly I am not sure what you could have done better. For one week this is absolutely amazing. The idea, gameplay and integration of the theme are spotless. I am so picky with voice acting, but I legitamely thought you hired a professional one first, the accent fits the vibe very well. I love that you did not make a normal movement, this was a big key to the game feeling.

thaanks!!

ty :)

Fun little tower defense, I had a lot of fun. I put all my scratch into one turret and it was glorious. It shot all the Hot dogs in a laser beam.

The illusion of 3D Assets with every ladder going up and down is so unique. The monster is terrifying and seems well programmed. The ladder was a bit clunky to get off, but thats really nitpicky. Best game I played so far, amazing team and entry!!

Really love how u mastered your voice at the beginning of the game. Very uncanny feeling the whole time, I really liked to do the tasks. The audio with the knocking was the worst, I was so scared hahahaha! Congrats to finish a 3D Title in that short time, not an easy thing to do.

The hardest challenge was the first minigame, because typing so fast wasnt my thing hahaha! Really awesome how you rigged and animated the main character, the whole game seemed very alive and fun. Somehow the texture of the character were a bit blurry on my screen. Thanks for that experience and the lion were awesome!!!

This game has so much potential, the intro scene is honestly already amazing and I am sure the full game will be a blast. To create all this as a solo dev and put it together is a big accomplishement and If you ever want to pursue the industry, it could make a great portfolio piece. My favorite part were how everything fits together, the super cute artstyle, combined with the music and the ON POINT controls (seriously amazing programming here) makes everything as a whole. I am looking forward to play more of this world.

Cute concept, I struggled to find a city at the beginning, but also didnt read the UI at the top left. To evolve every few seconds was my favorite part and I enjoyed every upgrade :)

Cute, little game. I really liked the end sequence when u fail. The artstyle of the background and ship were nice in sync, but the metorites seemed a bit off. I still had fun, great job! :)

 
my face when I play Meathook Massacre