Really cool, reminds me of Mirrors Edge ;)
Play game
What's behind the Door?'s itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Graphics | #115 | 3.824 | 3.824 |
Audio | #168 | 3.353 | 3.353 |
Theme | #213 | 3.412 | 3.412 |
Overall | #274 | 3.108 | 3.108 |
Game Design | #283 | 3.059 | 3.059 |
Fun | #361 | 2.706 | 2.706 |
Innovation | #448 | 2.294 | 2.294 |
Ranked from 17 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game fit the theme?
Run through as many doors as quickly as you can. There may be traps.
Did you write all the code and made all the assets from scratch?
Yes
Comments
I like the clean 3d visuals! Also the first time I encountered the platforms to jump on I wasn't expecting that and just ran through it. I really should have stopped to watch what's behind the door :D I played it a few times to try to get through the end but my platforming skills are not very high so... Good job!
I absolutely loved it, it remined me so much of my own game, with that liminal space and everything. It was really fun to play and i liked the artstyle so much!! :)))
I'd like if you''d also rate my game :)))
I must have tried it 30 times, came close to passing the platform area, but couldn't make it. I think the jumping is fine, but the movement when landing feels "icy"--like I slide further than I want to, and I frequently will have to overcorrect back and forth several times. I am intrigued though, and I might come back to try again, and I definitely will if there's a post-voting update!
nice game, the controls are a bit too sensitive. but it was fun. well done :)
Booted the game, jumped, hit my head and died instantly, laughed my ass off, did the same thing again, credits rolled
No but seriously I like the vibe that you are going for, some environmental story telling as to why you are in this liminal space or what is going on here would make it super interesting to explore, great work!
Amazing work. The graphics and game feel are of top quality. I liked the liminal environments as well. I suggest adding a timer if you made it as a speedrunning game. Also, a checkpoint system or progressive loss (players can fall or get stuck but can come out with some other ways instead of restarting the whole level) if there is only one long level. Restarting from the beginning works best for shorter levels or score-based games. Also can be more immersive if it was in full screen.
Overall, It was fun to play
Really fun to play!
You could use a timer to encourage players to go faster 😉
Leave a comment
Log in with itch.io to leave a comment.