Skip to main content

Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
TagsGame Engines
A jam submission

Doors of SalvationView game page

Submitted by ShinichiSaiko (@ShinichiSaiko) — 1 hour, 2 minutes before the deadline
Add to collection

Play game

Doors of Salvation's itch.io page

Results

CriteriaRankScore*Raw Score
Fun#6451.6403.667
Theme#6481.7894.000
Game Design#6931.4913.333
Innovation#7251.3423.000
Overall#7281.4413.222
Graphics#7471.3423.000
Audio#7591.0432.333

Ranked from 3 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

How does your game fit the theme?
You choose between 3 doors that have random scenarios behind them and then have to answer the questions of that scenario.

Did you write all the code and made all the assets from scratch?
Yes. It is a text game, so it is perfect for a beginner to make a game without assets.

Leave a comment

Log in with itch.io to leave a comment.

Comments

Submitted

This game was quite something, i liked it. Haven't seen something like this in a while. Some audio could have been used in the game.

Developer(+1)

I wanted to add voice lines because there are only pre-defined texts, but I didn't have time for that. And I  decided not to use background music because I want only hell to have a really annoying elevator music loop so that you know you are in hell.

Submitted(+1)

Okay, i see.

Submitted(+1)

Simple but effective, I enjoy how you kept the text prompt short and snappy which helped keep me engaged rather than giving a wall of text. With text adventures it is often worth trying to ignore formatting such as capital letters when reading the input field. But definitely something you could develop further.

Submitted(+1)

I love text games!! this one was pretty cool and unique when compared to other submissions

Developer

I had to go the easy route, that's why I made a text game

Submitted(+1)

You need to also add .pck file, so people can actually play. Or you can check the "Embed PCK" box when exporting.

Developer

thanks for telling me. should be fixed now.