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A jam submission

For the FortView game page

Mine, build fortifications and protect the fort.
Submitted by KishiBot — 13 hours, 56 minutes before the deadline
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For the Fort's itch.io page

Results

CriteriaRankScore*Raw Score
Game Design#4593.1603.160
Theme#5233.0403.040
Innovation#5242.9202.920
Fun#6052.9202.920
Overall#6252.9072.907
Audio#6382.8002.800
Graphics#8582.6002.600

Ranked from 25 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

How does your game fit the theme?
In the game you build and prepare your base before a waves of enemies start attacking.

Did you write all the code and made all the assets from scratch?
Yes

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Comments

Viewing comments 3 to 1 of 23 · Previous page · First page
Submitted

Nice job!  You were able to make an impressive amount of content in the time you had.  Some of the controls were a bit confusing at first, but I got used to them after a while.  Would have liked if things moved a little faster, especially in the beginning.

Submitted (2 edits)

I downloaded the game because it looks promising. After building 3 chest at tutorial I couldn't understand what to do next, waited a little and build a lot of chests, but nothing happened, will something happen after waiting for some amount of time or I needed to do something else :D

Developer

It should have told you to build a wall next right away. I haven't seen it bug out like that. Sorry about that. Don't know what could have caused it.

Submitted (1 edit)

It is good, but the game idea is really cool, it is like both tower defense and gathering resources in same time as well.

also, my log doesn't decrease at all, I builded like over 100 chest everywhere :D . Maybe it is about my computer handling it differently I don't know :D

Submitted

Impressive strategy defense game with a tutorial and all. Is there a way to delete build orders? Also I think my workers sometimes got stuck.

Developer(+1)

You can deconstruct unfinished buildings if that is what you meant and yeah.. I've spent like two full days just trying to figure out how to properly do pathfinding and in the end they just sometimes get stuck in themselves if that makes sense.

Viewing comments 3 to 1 of 23 · Previous page · First page