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A jam submission

Calm Before The HordeView game page

Gather and prepare through the calm night, and get ready to face the horde during the day...
Submitted by RYAN3079 — 12 hours, 40 minutes before the deadline
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Calm Before The Horde's itch.io page

Results

CriteriaRankScore*Raw Score
Audio#7682.5513.857
Theme#8842.4573.714
Fun#9012.3623.571
Graphics#9272.4573.714
Overall#9342.3623.571
Game Design#9402.3623.571
Innovation#10431.9843.000

Ranked from 7 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

How does your game fit the theme?
My game uses this theme both literally and not. The calm is the night where you can loot and prepare, and the 'storm' is the zombies that appear during the day!

Did you write all the code and made all the assets from scratch?
I wrote all of the code but used asset packs for artwork and audio.

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Comments

Submitted

This game is pretty cool. I like the graphics.

Submitted

Pretty cool game, though wished that the UI was more developed and had warning signs or something like that because I often found myself fall from cliffs and die lol

Hope that you'll also play mine https://itch.io/jam/brackeys-12/rate/2973690

Submitted(+1)

Awesome to see another unreal game!  The moment it loaded up I was really impressed by the graphics and the sound design is really great too.  This game has a fantastic atmosphere,  stuff like having a different walking sound over grass does a lot!  This game is really polished and I'm especially impressed at the build mechanic.

I want to take a look at the first first thing the player sees however.  You have a fantastic setup here where the light attracts the players eyes to two wood pickups circled in blue.  However it also brings attention to this axe in red.  If you can pickup the axe I could not figure out how, but this being a survival game and the light framing it just perfectly I assumed this was your starting weapon.  The E key or F key did not work on it.

I feel like you may have intended the axe to be picked up, and if so this is an amazing spot for it.  But until then I would remove it so players don't get confused like I did.  

I would also maybe add a highlight effect when the player is looking at an object that can be picked up.  You've got a great UI pop up for it, but a highlight would really sell it.  

Amazing job!

Submitted

Classic fun, it works really well. I wish it had another mechanic to it though, a wave counter or something to show progression through the "storm" portion.

Cool game! I like the music, the graphics are pretty cool)). Please play and rate my game The Little Fire! I will be very grateful to you!)

Submitted

Some zombie action you can’t go wrong, great job getting this out there!