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C.A.L.M.'s itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Theme | #975 | 2.268 | 3.429 |
Audio | #985 | 2.079 | 3.143 |
Innovation | #1011 | 2.079 | 3.143 |
Overall | #1054 | 2.063 | 3.119 |
Game Design | #1079 | 1.984 | 3.000 |
Graphics | #1104 | 2.079 | 3.143 |
Fun | #1119 | 1.890 | 2.857 |
Ranked from 7 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game fit the theme?
You firstly face a robot named C.A.L.M. (Crucial Assistant in Lightning Matters) trying to escape the building before monsters STORM it.
Did you write all the code and made all the assets from scratch?
I wrote all of the code, made all of the models, but I got the textures and sounds off of the internet.
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Comments
Great game! I love it ;D
Thank you very much! Glad to see you enjoyed my creation!
This was a really cool game! The atmosphere was very good, and it's really awesome that you did all the coding and modeling!
The only thing I noticed was that the movement was a bit sticky when navigating through the tunnels. I think it could possibly be because Unity's character controller doesn't handle movement and walls super well. I think there's a way to get the normal of the wall that the player is colliding with and subtract the projection of the player's movement vector onto that normal away from the overall movement vector. This may not help at all, but it was something I fought against a lot at one point so I thought that maybe it would be helpful. Feel free to disregard the suggestion if it's not helpful though haha
Great work!
Thank you very much for playing my game! Yeah, my player movement code isn't great. It's kinda my fault, as the movement is Rigidbody based and doesn't actually use character controller.
This game is really freaky with really good atmospherics. The corridor jumpscare got me...
I just think the map is a bit to big, and fitting into vents is a little clunky. I wish there where more puzzle sections and less walking sections. Otherwise, freaky/10
Thank you very much for playing my game! Yeah, I had to kinda cheap out with puzzles and the map is sometimes a bit clunky, because I lost a lot of time to school, house tasks, etc. I could have done a bit more, but that would cost me a lot of sleep, and due to medical reasons I didn't do that. But I'm glad you enjoyed the game!
I feel you. same here. you did good :)