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Stormcursed's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Graphics | #350 | 3.559 | 3.559 |
Theme | #586 | 2.971 | 2.971 |
Overall | #643 | 2.887 | 2.887 |
Audio | #646 | 2.794 | 2.794 |
Innovation | #688 | 2.676 | 2.676 |
Game Design | #717 | 2.794 | 2.794 |
Fun | #818 | 2.529 | 2.529 |
Ranked from 34 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game fit the theme?
There is times of calm, and times of storm.
Did you write all the code and made all the assets from scratch?
All the code yes. The art no, those were found on itch.io. Links to the artists on the game itch page.
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Comments
At first it does seem really impressive, but I do miss a lot of polish from such an ambitious project. The UI is not really legible unless you fullscreen it and the controls are not obvious or easy to find.
It looks really pretty and the concept is brilliant. Since it punishes/rewards your actions directly with the village shield mechanic.
Looks like a big game but dialogue boxes and the inventory maybe could use some work. Although for a week time this looks absolutely amazing! Well done I liked it.
I liked your animations, the character felt like it flowed very well.
Wow, this looks like a huge game :O
The graphics are really well done!