I see that the bouncing mechanich was intentional, but I dont really get what was it purpose and it, I thinnk it does more damage to the game than anything. Other than that, grat artstyle, I got all the warriors! I'll check the post-mortem later
Play game
Fylgja's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Graphics | #91 | 4.170 | 4.170 |
Audio | #103 | 3.660 | 3.660 |
Overall | #230 | 3.443 | 3.443 |
Game Design | #245 | 3.472 | 3.472 |
Innovation | #334 | 3.189 | 3.189 |
Fun | #362 | 3.283 | 3.283 |
Theme | #630 | 2.887 | 2.887 |
Ranked from 53 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game fit the theme?
The game is set a day before a battle, you are a spirit who needs to awaken soldiers so that they can meet their fate on the battlefield. I mainly focused on the Calm part, since the storm is never shown, only assumed.
Did you write all the code and made all the assets from scratch?
YES
Leave a comment
Log in with itch.io to leave a comment.