This game looks and sounds great! I really like the subtle sounds on the footsteps, landing after a jump, and mineral pickup. I also very much like that when you get close enough to a mineral it flies to the character making it nice and easy to collect. I liked the eruption as well, when it happened I spent a good amount of time looking back at it as I ran.
The one piece of feedback I have is that the mouse sensitivity on the camera *might* be too low for me. However I also played it on a laptop with a trackpad so maybe this isn't an issue for a normal mouse. I did notice that sometimes the camera stopped responding to mouse input, but I wasn't able to figure out how to replicate it 100%. It seemed to work for me when standing still but sometimes not when moving, but maybe that's a coincidence.
Great job!
Play game
Hmm Minerals's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Fun | #814 | 2.530 | 3.200 |
Game Design | #932 | 2.372 | 3.000 |
Graphics | #932 | 2.451 | 3.100 |
Innovation | #937 | 2.214 | 2.800 |
Overall | #954 | 2.319 | 2.933 |
Theme | #964 | 2.293 | 2.900 |
Audio | #991 | 2.055 | 2.600 |
Ranked from 10 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game fit the theme?
The game starts with you controlling a scientist, casually collecting minerals at the top of an active volcano. After some time gathering minerals, the ground begins to shake, and the volcano erupts! Your only option is to run down the volcano, to escape in your van waiting below.
The calm is collecting minerals, the storm is the eruption and escape!
Did you write all the code and made all the assets from scratch?
I wrote all the code, but acquired most of the assets from the Unity Asset Store, or online.
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