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Sick Ninja's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Theme | #1406 | 1.125 | 2.250 |
Innovation | #1432 | 1.000 | 2.000 |
Game Design | #1434 | 1.000 | 2.000 |
Overall | #1444 | 0.938 | 1.875 |
Audio | #1445 | 0.750 | 1.500 |
Fun | #1446 | 0.875 | 1.750 |
Graphics | #1455 | 0.875 | 1.750 |
Ranked from 4 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game fit the theme?
The game begins with a slow-paced, methodical action, but after a key event, the intensity ramps up, shifting into a faster, more thrilling chaos.
Did you write all the code and made all the assets from scratch?
We did the majority of the coding, but we used assets from differents sources
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Comments
interesting game ( ˶°ㅁ°) !!
Great game. really had to think to clear the calm phase. the storm phase could have been more fun, if all only the kunai wielding enemies were spawned. good work over all.
Good use of the theme as a sneaky ninja with the calm, that then erupts in chaos as you kill the target. Keep it up!