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A jam submission

Phantom's EchoView game page

Submitted by SleepyCatGameDev (@SlepyCatGameDev) — 11 minutes, 23 seconds before the deadline
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Phantom's Echo's itch.io page

Results

CriteriaRankScore*Raw Score
Audio#9602.1433.500
Innovation#12191.6332.667
Overall#12391.6502.694
Fun#12621.5312.500
Graphics#12681.6332.667
Theme#12921.5312.500
Game Design#13171.4292.333

Ranked from 6 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

How does your game fit the theme?
The game starts off calm, and as you progress through the game, it becomes more and more eerie.

Did you write all the code and made all the assets from scratch?
99% of the game's code were made my me. The assets in the game are from the marketplace.

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Comments

Submitted (1 edit)

Very cool! So it's like FNAF but in 3D. I really like how smooth the door-checking mechanic works. How did you implement that? Do you use different pawns for the player and door interactions?

Also worth noting that it's rare for an indie game to have a genuinely scary non cringe screamer. Very cool! I enjoy good screamers.

Submitted

interesting concept ദ്ദി(˵ •̀ ᴗ - ˵ ) ✧

Submitted

Pretty cool! I actually played this randomly because the house screenshots kinda looked like my game!

I couldn't quite win, why does the scary man bork the power sometimes, but others you just open the door after spotting him on the cams and then get jumped. Why check the doors if they are so dangerous?

Developer

i ran out of time to give the doors more of a purpose to use haha. maybe once the game jam ends, i can go back and update the game so that it's not as bad as it is currently

Cool game! I like the music, the graphics are pretty cool)). Please play and rate my game The Little Fire! I will be very grateful to you!)

Submitted

Nice Game! It fits the theme pretty well and the sound design is also good but i think its a bit cofusing at first where to go.

Developer(+1)

yeahhh, i kinda ran out of time with that haha. maybe in the future, i can add slight hints on what to do. what i wanted to do for this one is that the game barely hand holds you