Hello guys,
I've published a first demo of Hermit and I would appreciate some feedback or tips on next steps.
"Hermit is the name of a small and elusive crab. Help him to take shelter from the storm!"
You can play it here:
https://pequenodev.itch.io/hermit
I have an idea regarding how to scale the core mechanic on next levels, but I'm not really sure and would like to know some opinions.
What's supposed to come:
Ability
- Keep Calm I (Space bar) - Hold position and let time elapse
- Keep Calm II (Space bar) - Hold position and protect from one lightning
Do you any design ideas to work and combine with it?
Thank you for your time!