It feels very fresh and clear. Amazing job! <3
Littlevilleman
Creator of
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Yeah, I was close to get crazy by times testing the game because of the basic music hahaha.
I was adding some new mechanics and levels, but I'll be touching the music in the future to synchronize it with game pulses, so maybe I find any sound magician to compose a good soundrack and variances :P
Thank you guy, I really appreciate your comment <3
Totally agree, the ending has no much sense, but I didnt find time to do something better before the submission :D Now is including some more levels, mechanics and a simple (but better) ending.
I'm glad you had fun and clear all the levels. I'll be fixing the music in the future to be really synchronized with the gameplay, so I think it would make easier to stay in rhythm.
Thank you very much Rieux, I really appreciate your comment! <3
Hello guys!
So, you still don't know Hermit?
It's a short 1-bit game combining Rhythm and Stealth mechanics. It was created during a week for the last Brackeys Jam under theme 'Calm before the storm'.
Take shelter to move through the storm and complete challenging puzzles.
"Hermit is just a small and elusive crab, help him to take shelter from the storm!"
You can take a look here - https://pequenodev.itch.io/hermit
What's new?
I'm happy to announce this release is including some new levels and features:
- 12 New levels
- Spikes
- Wind Hole
- Predator
Also, some minor changes related to Hermit's movement, so you now can step backwards any time.
I would appreciate any feedback :)
Thank you for your time!
Hello guys, how are you?
I hope you had fun last weeks as much as me. I think it was an interesting theme to take and it was amazing to check your games, I really loved much of them. Good job all of you! <3
So, storm is ending and you still don't know Hermit?
Hermit is a short game combining Rhythm and Stealth mechanics. I've made some updates from the last version, adding some levels and secondary features.
"Hermit is just a small and elusive crab, help him to take shelter from the storm!"
You can take a look here: https://itch.io/jam/brackeys-12/rate/2968096
Thank you for your time and see you in comming jams! :)
What a beautifull game!
Amazing game design work. I'm impressed with the simplicity of the mechanics and how you scaled them into small but challenging levels. Gameplay is clear, smooth and results really rewarding to complete puzzles. Art and music are lovely and fits very well to it.
I have pass some time and I couldn't pass one of the tic-tac levels... But I'll probably be back to beat it :D
Great job dude! <3
Hilarious idea, loved that break to smoke.
Graphics, effects and sounds are well integrated giving a nice mood, and character controls are pretty smooth. I really like the jack driving mechanic and products physics inside the inventory view; maybe I had some troubles to make the jack join in rack's triggers :D
Nice work dude! <3
Amazing platformer runner. Game design is just insane, it really shows the love and effort you put in. The way you show new mechanics along the game is brilliant. Music is also nice implemented, liked how its matching the game play in certain parts.
I've dead like 70 times in the mushrooms part, literally, so I'm now hating you a little bit. But I loved it.
Great job guys! <3
It's cute and funny! I have enjoyed building rambling roads for the enemies till the Victory.
I understand the reasson to move the base each turn, maybe I would add some player control or knowing about it! Pathfinding works fine but I'm not sure whats happening when you close all available paths, creeps seems to disapear sudenly. (?)
Thank you for the experience, and amazing job dudes. Keep rocking!
Amazing design. Mechanics are simple but they are working really fine with this kind of turn based battles. I was worried about to protect those little scrappies even more than the main character!
The 2D art style and animatins are just lovely, from characters to UI it looks amazing, keeping it simple and clear. Music is engaging and fits nice to the theme.
It was an interesting experience, I would be happy to play it in future versions :)
Great job Giant!