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A jam submission

ToastView game page

A game of a good dog always gets a treat :)
Submitted by panko! — 4 hours, 5 minutes before the deadline
Rated by 11 people so far
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Toast's itch.io page

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How does the game fit the theme?
Game will make sure that nothing can go wrong :)

What code and assets did you not make from scratch during the jam (if any)?
Various Sonic SFX, just 3 sound effects. Jump from CD, spring from classic games, and sampled Carnival Night Zone smash

How many people worked on the game?
2

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Comments

Submitted

Loved this game, it's awesome to play "after" winning and try to make things go wrong. Pretty clever and very well done!

Submitted (2 edits)

pretty short and easy game, the artstyle is cute and the levels were fun. main feedback would probably be to make more and harder levels. I think its actually a really fun take on the theme though

Submitted

This is a cute if small game.

Submitted

Clever concept, I beat the game first try and had to redo it to see all the special interaction but it was worth it. Id like to see more levels and also a shorter timer for each, good work!

Submitted

Very fun concept, I like how I'm led to believe that the obstacles are real to the point where I didn't even realize they weren't until after I got to the end screen and saw that losing was a goal too. I also really liked the fake outs, I thought they were really funny and caught me off guard! The timer is a bit long for the losing route though, especially the first level, making it so that every time I fail I have to wait the full 30 seconds or so before the flag begins to move, but maybe that's just me. Either way, congratulations on completing your first game and on submitting! 

Submitted

Very fun concept, I like how I'm led to believe that the obstacles are real to the point where I didn't even realize they weren't until after I got to the end screen and saw that losing was a goal too. I also really liked the fake outs, I thought they were really funny and caught me off guard! The timer is a bit long for the losing route though, especially the first level, making it so that every time I fail I have to wait the full 30 seconds or so before the flag begins to move, but maybe that's just me. Either way, congratulations on completing your first game and on submitting! 

Developer(+1)

TYSM!! Full disclosure, it was quite a bit longer in the early drafts of it lol. After some peer reviews I lowered it from 60 seconds to 45, just so the 33 second trigger for the 3rd level didn't make the losing part so obvious. I probably should've made each level have their own independent timer to still have the reveal and not have you unfortunately needing to wait again if you fail to fail lol. Thank you for playing my game! :D

Submitted

No problem, I hope you have a great rest of your jam!!

Submitted

Cool game! Very short though

Developer

Tyty for playing! :D