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How does the game fit the theme?
My idea for this game jam was to come up with an invention that sounded like a good idea but made no sense in practice. I liked the idea of an out of touch CEO trying to "speed things up" with conveyor belts, which is where the concept of a conveyor belt storage system came from.
What code and assets did you not make from scratch during the jam (if any)?
I used public assets for the box sprites and the music
How many people worked on the game?1
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Comments
Really cool!
I've already told so some feedback, but basically I just wished there was a side objective, maybe having to sort boxes from time to time? Putting some boxes in places? Maybe having to fend off entities trying to topple the boxes, something like that...
Summary: I really enjoyed the concept of the game. The sound design as well was a nice fit for the game. It felt really nice catching the boxes mid air. I think more animations in the background or interactive things to tell more of the story of the factory itself or cutscenes.
What I want to see improve:
What I want to see:
Fun little game! The gameplay is simple, yet so much fun. Great interpretation of the theme.
Really nice and fun gameplay, i screamed a few times after my stack was totally ruined by a bad mouse movement, also is very chaotic, congrats
I love everything about this, its fairly hard tho but it reminds me of a mobile game i made :)
Really nice gameplay loop! Loved the music, sprites, and sfx. Really nice game!
Very nice game. I enjoyed it.
I just LOVE THIS GAME