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A jam submission

Totally Normal Power PlantView game page

A game where the main objective is to run a power plant with 2 buttons.
Submitted by DadMakesGames — 2 hours, 37 minutes before the deadline
Rated by 12 people so far
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Totally Normal Power Plant's itch.io page

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How does the game fit the theme?
You're running a power plant and nothing can go wrong.

What code and assets did you not make from scratch during the jam (if any)?
Sounds are from Ultimate Sound FX and some images are from Polygon Icons and 3D elements are from Low Poly Ultimate Pack all from Unity Asset Store.

How many people worked on the game?
1

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Comments

Submitted

Cool game, but I wish there was more to do than two buttons. 

Submitted

Great game! now I know to not work a power plant when looking for a job... it would be a disaster!

Submitted

I enjoyed this a lot! It shows how you can get interesting systems and dynamics with very few controls and variables. I tried something similar with my game for the last global game jam, check it out here if you like: https://elegantfish.itch.io/ggj2025

If you were going to expand this, I think upgrades would be nice, e.g. faster fill rate for the water reservoir, an additional set of fuel rods (maybe toggled separately from the first), etc.

Anyway, great job on this!

Submitted

Pretty cool! I'm not fully sure what to do sometimes so I randomly toggle the switches and wish it resolves the issue but it was fun

Submitted

Fun game, I wish more elements were introduced as it felt like each day was kind of the same but I understand it's hard with limited time and a 1 person team! Still had a great time playing

Submitted

Really makes you feel like Homer Simpson. Loved the game!

Submitted

Great game! Kept getting F for...Fantastic!

Submitted

So stressfull hahaha. Liked it a lot! Good work!

Submitted

Wow! This was solid. I'm not super familiar with this genre, but I think there are a lot of things that can be done here. It was a fun play!

Submitted (1 edit) (+1)

I wish there was more! It takes a couple of work days to actually get the hang of the controls, and sometimes you can't really do anything about what's happening (I believe you can't voluntarily decrease energy output to meet demand?).  Anyhow, great game!