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How does the game fit the theme?
In the game, instead of reaching the goal by obvious means, the correct solution is to make the level impossible to complete, softlocking the game, making everything go wrong.
What code and assets did you not make from scratch during the jam (if any)?
Everything was made from scratch, except a few audio jingles, which were made by me at an earlier date for a previous project
How many people worked on the game?2
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Comments
This is my favourite Interpretation of the prompt so far! I hope you are both better now atleast, next
time you can surely show the games true potential :)
The concept has definitely has potential and the visuals are really nice. it would've been nice if you could've expanded on the idea a bit more, but its definitely a solid take on the theme!
The concept is interesting, would have been cool to see more levels in the game, unfortunate that you guys got sick :(
Also I love that you did most of the sound effects, just adds so much charm to the whole experience
I like the isometric view. The concept is fun, could also be interesting to have multiple was to end a level, and must find all the ways to softlock. I see you implemented the theme in real life too ;)
Cute idea! nicely done. Would have like to see more levels and how this idea progresses.
Great idea, it's such a shame you couldn't do more levels.
Great game, if there were more levels I would play it:)
A fun idea! I hope you'll make more levels eventually!
I love the idea and the clean visuals. The audio really adds an extra dimension to the game :p. Would definitely play more if more levels existed.