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A jam submission

[INSERT]View game page

Welcome, Test Subject [042]! Please sit back and relax as we get rid of you.
Submitted by Mushroom Games Studio, Stormflap Graphic Assets — 15 hours, 18 minutes before the deadline
Rated by 11 people so far
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[INSERT]'s itch.io page

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How does the game fit the theme?
Nothing can go wrong is all about your plan going right or wrong. Our game is all about planning your actions accordingly and hoping that it works.

What code and assets did you not make from scratch during the jam (if any)?
The music was from the public asset store of Gdevelop (Where the game was made in). All the sprites were drawn by us, the code was completely made by us and the sound effects were made using JFXR.

How many people worked on the game?
3

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Comments

Submitted

i really like this. Like alot. It's chill but stressful. I really liked the music and how clean the game and ui looked. Great work. 

Submitted

Hey, your game is cool !! The concept is simple and engaging. The two points to improve for me:

- The tutorial should be in the game, not in the page

- When you get to the next level, restarting it from one enemy is kind of boring, it breaks the difficult curve I think

Submitted

Cool game and art! It gave undertale me vibes if only it was a little bit harder. At first i thought i hade to avoid the lasers lol.

Submitted

We hope you read that, you will need it.

I feel called out for reading that first LOL. It does indeed help reading the instructions.

Maybe I just didn't play enough, but I felt the game was really easy. I didn't see much use to even try going for the power-ups (except for the shield). Maybe it could be nice if the enemies bounce around?

Other than that, cool game and art!

Submitted

Definitely got my soft spot with the artstyle of the game. Its very retro. Love it man!

Submitted

I had fun finding the exact spot to stay so I wouldn't get hit, I had some issues with lag in later levels but it didn't affect the gameplay too much.  It'd be cool to see more types of levels, like obstacles or lasers that don't just rotate but move side to side as well. 

Submitted

Liked the idea! I think it would be helpful if the dotted lines stayed a bit longer and I think there's a lot of potential with the bullet hell sort of theme you have here. Just needs a little bit more juice with the shaky effects, etc. Really love the concept and the potential it has!