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Peloponnesian Space Wars's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Audio | #342 | 3.429 | 3.429 |
Visuals | #673 | 3.381 | 3.381 |
Gameplay | #880 | 2.810 | 2.810 |
Overall | #1047 | 2.762 | 2.762 |
Enjoyment | #1225 | 2.524 | 2.524 |
Theme | #1376 | 2.286 | 2.286 |
Innovation | #1442 | 2.143 | 2.143 |
Ranked from 21 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does the game fit the theme?
The ship is indestructible, there is no game over, only retries.
What code and assets did you not make from scratch during the jam (if any)?
Nope, I did everything.
How many people worked on the game?1
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Comments
Nice game, But small enemies' hit box has not fair, It's very small. I love vishual and sound. But, If you add some up grade mechanic, it will be better.
Good Job!
Very nice game overall, you did a great and fantastic job. The Visuals, the sound is very well done. I also didn't encounter any bugs.
Clicking to fire can be a bit troublesome for people with carpal tunnel syndrome and I think it just feels akward. Maybe show how much, uh, Money the Upgrades cost. These a very small nitpicks. I think you made a great entry
Thank you very much !
I thought about accessibility by making it a low buttons game but you're making a very good point about the amount of clicking needed.
Actually these are issues I consider fixing : adding a UI and making things clearer (what they do, how much they cost)...
Sounds very good! So you're going to put out a new version of the Game after the Jam is done? :)
Yes ! I cannot work on it right now... but asap
Nice music, and great upgrade system. It became very hard when enemies got in the left side of the screen. Hope you improve this game it has great potential.
Thanks !
Yes, I think I'm going to improve it to a playable/enjoyable experience :)
Captain Falcon salutes your space craft! That music was nice!
I really liked the art on this one! It was a little tricky to keep fighting the enemies when I could only fire in a straight line and they could go anywhere, but I managed!
Thanks a lot !
Congratulations !
I loved the artwork and music. The mechanics were smooth. Initially, I was confused about the upgrading options, but I was able to understand after some trial and error. I hope you continue working on this once the jam ends.
Thanks, I hope I have some time to bring it to the original idea :p
like the game. Nice artstyle
Nice job. I like how you made a game with just a single button. I would have liked an auto-fire rather than spam clicking.
The art and music is amazing! I would've added a way to play it with keyboard only too, since some of us are on laptops (I might be the only one tho ;-))
Well made game - I think you should keep working on this after the game jam, to add what you wanted to!
for a first solo game jam entry this is pretty good. The controls are kinda weird though
interesting gameplay and ai i liked the upgrade system the most.
Really nice music creates a pleasant mood. You can upgrade your starship, although it is not yet very clear for me how to get points and what exactly you are upgrading. But it's still a pleasant experience.
Cool! But sad it's not finished.
I figured out that one can upgrade and what the first 3 upgrades do, but theres no UI explaining or even showing that you collected "money" during the flight.
I also found it very frustrating if the enemies move behind you and there's nothing to do about them.
Thanks for the review !
Yeah these missing pieces bum me too
Nice! I liked the varied enemy behaviors, The ship sprites are also well done. Is the menu on the bottom an upgrade menu? If it is I did not understand how to use it, might be bugged. Well done.
Yes it's the upgrade part of the thing, but I didn't add any HUD during gameplay so the player might not realize anything changed, my bad !!
Thanks for the review :)
Good start. Just keep going.