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A jam submission

ConveyorView game page

Climbing never ending, nothing can go wrong
Submitted by JustSunnit — 4 hours, 40 minutes before the deadline
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Conveyor's itch.io page

Results

CriteriaRankScore*Raw Score
Visuals#14082.3533.000
Gameplay#14492.0592.625
Audio#14701.9612.500
Overall#15971.9452.479
Enjoyment#16711.8632.375
Innovation#17011.7652.250
Theme#18231.6672.125

Ranked from 8 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

How does the game fit the theme?
The map is constantly shifting randomly and everything can go wrong very quickly

What code and assets did you not make from scratch during the jam (if any)?
Multiple audio assets

Walk SFX - https://pixabay.com/sound-effects/walk-1-25588/

Jump SFX - https://pixabay.com/sound-effects/cartoon-jump6462/

Music - https://not-jam.itch.io/not-jam-music-pack

How many people worked on the game?
1

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Comments

Submitted

Very clean movement! I like the intense music too and how the game just visually looks. Pretty nice job!

Submitted

I wasn't really sure what I was doing, just going up. The moving blocks were fun. The spikes were a bit hard to see (maybe make them bright green  or pink or something so they stand out more). Audio and visuals were quite well made.

Submitted

Cool game with a consistent visual theme! My only two recommendations are adding a score (like height reached or time survived) and maybe changing the color of the spikes a little bit because they were hard for me to see on the background. Good job I had fun playing this one a handful of times!

Submitted

Not bad. I didn't really understand the dash though? I couldn't get it to do what I wanted and kept dashing into death unfortunately. Also reached a part where I physically couldn't go up anymore due to block placement, but I assume I needed to do the dash correctly upwards?

Regardless, good work.

Submitted

This is a neat game! It would have been nice if there was a height tracker/goal to compare how well I was doing or know what I was working towards. I also experienced a bug when jumping i jumped into a shifting block that trapped me inside. I liked the wall sliding/jumping mechanics as well as the bounce.

Developer(+1)

Thanks, I fixed the bug :)