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How does the game fit the theme?
The goal is to allow the oblivious pedestrians to cross a very dangerous street safely(ish). For everyone to pass, nothing can go wrong! At least for them.
What code and assets did you not make from scratch during the jam (if any)?
- SFX (horns and traffic ambient), they were obtained in pixabay (with proper license)
- Bus model is from a free product at the asset store.
- Background buildings were also free from the asset store.
Everything else was made by us during the game jam period.
How many people worked on the game?3
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Comments
The Rag dolls were amazing
Thank you!
I really like the concept, it fits really well with the theme! Though I'm not sure I understood completely the mechanics, are the vehicle spawned randomly, or is there a logic to the spawning ?
Thanks for your comment! At first we wanted to add deterministic random spawning, to ensure the levels could be repeated expecting same results by using a seed. But in the end vehicles and people spawn every couple of seconds (with a small random variation). That made it a lot more rng based.
I liked the concept of the build phase and the execution phase and i would have liked to see more variaty in the elements that you can place.
I was not able to bring all the people across, i don't know if its possible :(
Thanks for the feedback! It is in fact possible to complete a level with max score, though it’s incredibly difficult and requires a hefty amount of luck.
We were planning on adding more elements to build with, coupled with more levels with increasing complexity, but as usual in a game jam project, the additions were discarded in order to make a somewhat complete game prototype.
I like this kind of approach for a puzzle game.
I don't know if there are more than two levels because when I click on the "Next Level" button nothings happens. And sometimes cars crash and get stuck and I don't know if that's intended or a bug.
Thank you for the feedback!
Yes there are only two levels, we couldn’t make a third one in time, and the game ended up being quite short. Since it is a physics based game, sometimes weird things can happen, and after reducing the amount of those events, we can happily call them features :)
I really liked it, very original! I couldn't find a way to pass the level without people dying, but I still managed to beat some levels. The core gameplay is fun, and it could be further polished, but in a jam, there's never enough time for everything. Overall, it's pretty well put together—congratulations!
Awesome concept, my only complaint is that there isnt more!
Very fun game
Fun concept! Like the Idea.